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Character stucked upon login or after using @go.


rainz89

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There's a bug where whenever players login into the game or after using the @go command,

They would eventually get stucked on that position until they relog for multiple times or get killed by mobs or other player.

I found the exact reason to it, somehow when the players logins, the movement speed for the players are set to 0.

Similar to the GM command @speed, where the player could not move but able to do other actions like hitting mobs, using item, sit, and other stuff.

The only few way I could think of to solve this problem temporally is to ask for GM to change their movement speed back to normal, or relog multiple times, or getting killed by randoms.

What and where that cause this kind of problem. Is there a way to fix it.

I am also currently thinking to make a npc temporally fix the problem for players at town, which the player have to teleport back the the town of where their save point is and reset their movement speed there when there's no GM is there to help them.

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what emulator you are using ? revision ? any custom mod/edit in src ?

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do you have any custom modifications?

:meow:

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rAthena, forgot which revision, took it from SVN about 2 weeks ago.

About modification, I don't think I do.

If it's about map themes, It shouldn't cause it since the problem occurs on random maps instead of the map I use.

And I'm currently using

2011-12-28aRagexeRE.exe

Also, It doesn't get stucked all the time, the bug occurs randomly.

So far only some players (4 out of 8) have this problem, all of us using the same files so I don't really know why was it.

Both of the GM, (Me and another partner of mine) doesn't have this problem at all.

Edited by rainz89
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