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Quest Item Spot.


iAmRiki

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I request 1 npc quest item spot like this.

- that npc warp the player to the quest spot.

-the player hunt the item at the spot to get quest item..example kill golem and get TCG.

Anyone can help me for this script?

Thanks and sorry my bad english.

Thanks.

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you can use my farm zone , it can do the same things that you want.

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you can use my farm zone , it can do the same things that you want.

yea i know. but sir emistry the farm zone got alot for mobs here. How can i make the farm zone only hav golem only?

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if(select("Warp to quest location...:Close")==1) warp .map$,0,0;
close;
OnInit:
   set .map$,<map name>;
   monster .map$,0,0,"Golem",1040,<amount>,strnpcinfo(0)+"::OnGolem";
   end;
OnGolem:
   getitem 7227,1;
   monster .map$,0,0,"Golem",1040,1,strnpcinfo(0)+"::OnGolem";
   end;

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if(select("Warp to quest location...:Close")==1) warp .map$,0,0;
close;
OnInit:
set .map$,<map name>;
monster .map$,0,0,"Golem",1040,<amount>,strnpcinfo(0)+"::OnGolem";
end;
OnGolem:
getitem 7227,1;
monster .map$,0,0,"Golem",1040,1,strnpcinfo(0)+"::OnGolem";
end;

Thanks sir.

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