Cyrix Posted August 3, 2012 Posted August 3, 2012 Hi. Can anyone tell me where to modify NJ_UTSUSEMI, not to freeze or petrify in physical attacks while active. Thx. Quote
1 Ninja Posted August 17, 2012 Posted August 17, 2012 (edited) hi try this. hope it helps. status.c find case SC_FREEZE: //Undead are immune to Freeze/Stone if (undead_flag && !(flag&1)) return 0; replace with case SC_FREEZE: //Undead are immune to Freeze/Stone or if UTSUSEMI is active if ((undead_flag && !(flag&1)) || sc->data[sC_UTSUSEMI]) return 0; be sure to recompile to your code. Edited August 18, 2012 by jezznar 1 Quote
Question
Cyrix
Hi.
Can anyone tell me where to modify NJ_UTSUSEMI, not to freeze or petrify in physical attacks while active.
Thx.
3 answers to this question
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