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Different Card Rates


loki1991

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Hey,

I want to make something like this:

Normal Mob Card rate: 0,1%

MvP Card Rate: 0,05%

// The rate at which cards are dropped
item_rate_card: 10
item_rate_card_boss: 5
item_drop_card_min: 10
item_drop_card_max: 10

This should normaly work.

Poring Drops: 0,1%

Thanatos Drops: 0,1%

Strange..

// The rate at which cards are dropped
item_rate_card: 10
item_rate_card_boss: 5
item_drop_card_min: 5
item_drop_card_max: 10

Poring Drops: 0,05%

Thanatos Drops: 0,05%

This doesn't make any sense.

Is there a way to fix this, or must I execute a "UPDATE mob_db SET DropCardper=2;"

Greetings,

Loki

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don't modify item_drop_card_min and item_drop_card_max

Edited by EvilPuncker
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item_drop_card_min: 1

item_drop_card_max: 1

?

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item_drop_card_min: 1

item_drop_card_max: 10000

as default

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// Note 2: Value is in percents (100 means 100%)

item_rate_card: 1000
item_rate_card_boss: 500
item_drop_card_min: 1
item_drop_card_max: 10000

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Leave everything at default:

item_rate_card: 1000
item_rate_card_boss: 500
item_drop_card_min: 1
item_drop_card_max: 10000

And only change the item_rate_card (For normal monsters) and item_rate_card_boss (For MvPS). Do not touch the Min and Max.

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nice how people like to post the pretty same thing twice or more

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// Note 2: Value is in percents (100 means 100%)

item_rate_card: 1000
item_rate_card_boss: 500
item_drop_card_min: 1
item_drop_card_max: 10000

Thanks, that worked fine :)

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