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Making ticking effects on items.


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Hi,

Is there any possible way to make effects on character (specialeffect2 #;) to last as long as an item script ("sc_start SC_ITEMSCRIPT,60000,4047; ") is on?

That way players will be able to see if the effect is still going on.

Thanks in advance,

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Not quite sure what you want. If you're looking for an infinitely-looping aura, use:

while(isequipped(your_item)) { specialeffect2 <id>; sleep2 <ms>; }

If not, there's:

*getstatus <effect type>{,<type>};

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Actually what I meant is that for example if someone is using phreeoni scroll, he's character will have the yellow effect (lord knight's concentration skill) as long as the status is on.

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