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Posted (edited)

It's been reported: http://rathena.org/b..._6206#entry6206 Though, according to eAthena's changelog: http://code.google.c.../detail?r=14790 they've fixed it awhile ago. =/ So.. I'm not sure what's really going on.

If you want it fixed.. from my knowledge of sourcing.. you can try this:

Find: https://rathena.svn....nk/src/map/pc.c

{ // Skills requiring specific weapon types
 if(sd->sc.data[scw_list[i]] &&
  !pc_check_weapontype(sd,skill_get_weapontype(status_sc2skill(scw_list[i]))))
  status_change_end(&sd->bl, scw_list[i], INVALID_TIMER);
}

and add:

if(sd->sc_data[sC_DANCING].timer!=-1) //When unequipping, stop dancing. [skotlex]
  skill_stop_dancing(&sd->bl);

after:

status_change_end(&sd->bl, scw_list[i], INVALID_TIMER);

So that it'd look like:

{ // Skills requiring specific weapon types
 if(sd->sc.data[scw_list[i]] &&
  !pc_check_weapontype(sd,skill_get_weapontype(status_sc2skill(scw_list[i]))))
  status_change_end(&sd->bl, scw_list[i], INVALID_TIMER);
if(sd->sc_data[sC_DANCING].timer!=-1) //When unequipping, stop dancing. [skotlex]
  skill_stop_dancing(&sd->bl);
}

TRY THIS AT YOUR OWN RISK. I'm not really high in knowledge with sourcing.

Edited by Mysterious

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