RCharles Posted July 12, 2012 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 154 Reputation: 10 Joined: 05/31/12 Last Seen: May 15, 2014 Share Posted July 12, 2012 (edited) This is a glimpse of that script which used setbattleflag. setbattleflag "pk_mode",1; atcommand "@reloadbattleconf"; OnTimer900000: setbattleflag "pk_mode",0; atcommand "@reloadbattleconf"; i look into mapserver and it successfully changed it to 1. Which enabled pk mode. [info]: buildin_setbattleflag: battle_config flag 'pk_mode' is now set to '1'. but then the problem is, anywhere in the map (fields and dungeon) the pk mode isn't active. what would be the problem? I also think that maybe the server don't allow to modify during runtime. Edited July 12, 2012 by RCharles Link to comment Share on other sites More sharing options...
Euphy Posted July 12, 2012 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted July 12, 2012 It'll be posted in your bug tracker topic when this is fixed. http://rathena.org/b...ag-not-working/ Link to comment Share on other sites More sharing options...
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RCharles
This is a glimpse of that script which used setbattleflag.
i look into mapserver and it successfully changed it to 1. Which enabled pk mode.
but then the problem is, anywhere in the map (fields and dungeon) the pk mode isn't active.
what would be the problem?
I also think that maybe the server don't allow to modify during runtime.
Edited by RCharlesLink to comment
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