PewN Posted June 28, 2012 Posted June 28, 2012 (edited) yess: set #jongol,1; set #close,1; warpparty "phan_dun",19,21,getcharid(1); if ( #close == 1 ) goto L_selecta; donpcevent "mons3::OnWelcomes"; end; } mes "Only party with at least 1 members are allowed to enter."; close; L_selecta: close; } - script mons3 -1,{ OnWelcomes: monster "phan_dun",0,0,"Hell Randgris",2621,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Hell Apocalypse",2622,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Hell Bomb Poring",2623,10,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Hell Heavy Metaling",2624,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Hell Gloom",2625,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Hell Fallen Bishop",2626,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Hell Atroce",2627,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Hell Berzebub",2628,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Hell Baphomet",2629,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Hell Gloom",2630,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,Barbossa,2392,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Black Lost Dragon",2395,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,Daehyon,2407,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Magical Misc",2424,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Gold Boitata",2431,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Gold Lost Dragon",2432,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,Krakken,2447,5,strnpcinfo(3)+"::OnMobDead"; monster "phan_dun",0,0,"Queen Scaraba",2442,5,strnpcinfo(3)+"::OnMobDead"; disablenpc "bosswarp"; end; OnMobDead: if (mobcount("phan_dun", "mons3::OnWelcomes") > 0) goto L_announce; announce "The portal has now been opened!",bc_map|bc_blue; enablenpc "bosswarp"; donpcevent "mons3::L_Boss"; end; L_Boss: monster "phan_dun01",0,0,"Hell Sieger",2620,1,strnpcinfo(3)+"::OnBossDead"; end; OnBossDead: if (mobcount("phan_dun01", "mons3::OnWelcomes") > 0){ announce "You are successfully defeat the Boss Monster",bc_map|bc_blue; end; L_announce: announce "" + mobcount("phan_dun", "mons3::OnMob") + " Remaining monster, you need to kill all monster",bc_map|bc_blue; end; } } phan_dun,64,99,0 warp bosswarp 2,2,phan_dun01,65,61 what's wrong with this script. monster are not spawning please help no error on mapserver Edited June 28, 2012 by bVersatile Quote
clydelion Posted June 28, 2012 Posted June 28, 2012 interchange these two lines if ( #close == 1 ) goto L_selecta; donpcevent "mons3::OnWelcomes"; Quote
Question
PewN
what's wrong with this script. monster are not spawning
please help
no error on mapserver
Edited by bVersatile2 answers to this question
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