v00m3r Posted June 17, 2012 Posted June 17, 2012 (edited) open your mob_db.txt on your server/db/re/mob_db.txt find the monster you want.. example.. // ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper 1002,PORING,Poring,Poring....0,0,0,0,4001,1 the bold one on the last part always the monster card drop. change it to 0,0 Edited June 17, 2012 by v00m3r Quote
RN1986 Posted June 18, 2012 Author Posted June 18, 2012 (edited) thank you solved Edited June 18, 2012 by RN1986 Quote
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