Dvrstle Posted June 17, 2012 Posted June 17, 2012 how can i reduce the chance of Mandragora's Howling. . . tnx for the reply anyone? Quote
Lighta Posted June 17, 2012 Posted June 17, 2012 search : GN_MANDRAGORA in skill.c then change the rate when applying status : sc_start(bl, type, 25 + 10 * skilllv, skilllv, skill_get_time(skillid, skilllv))) // this is originaly 25+10*skilllv in rate for the status; adjust it as you wish. sc_start(bl, type, 15 + 10 * skilllv, skilllv, skill_get_time(skillid, skilllv))) //now it's 15+10*skilllv for base chance. If you want to increase status resistance then go in status_get_sc_def : sc_def = (status->vit+status->luk)/5; This mean : rate -= rate*(target vit + luk)/500; (sc_def is used with other status to increade status defense..) With this you should have enough info to alter it the way you like. Quote
Dvrstle Posted June 18, 2012 Author Posted June 18, 2012 what if i want mandragora howling chance i just 30% btw. . . . i can't understand how can i improve the resistance. . . =) please help me Quote
Lighta Posted August 16, 2012 Posted August 16, 2012 sc_start(bl, type, 30, skilllv, skill_get_time(skillid, skilllv))); That would be a 30% base chance to get mandragora. base chance is being reduce in status_get_sc_def by some stats like luk, or skill like siegfred and such (usually). I can't be more explicit about this sorry. Quote
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Dvrstle
how can i reduce the chance of Mandragora's Howling. . . tnx for the reply
anyone?
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