Jump to content
  • 0

Nation war.


Mr BrycE

Question


  • Group:  Members
  • Topic Count:  125
  • Topics Per Day:  0.03
  • Content Count:  595
  • Reputation:   23
  • Joined:  02/23/12
  • Last Seen:  

hi..i would like to request a script for

A Nation war script if Possible >.<

maybe it can be added to RO

Preffered Map: Map from BG the one with the capture the flag i forgot the name>.<

I hope this request will finish soon it can be a good start when joining a nation war script that i will be requesting "http://rathena.org/b...lantribe-names/ "

so here's the Details..

A: Nation War proceeds only Every Saturday 9-10pm

Nation War is opened once the Nation War starts

B: Nation War runs for total of 120 min. (30min. each in the lobby before and after the War)

Lobby : Unable to enter when screen shows remaining time of less than a minute

For mandatory party formation and preparation to move to the battle field

Unable to enter the lobby after the battle (Remaining time disregarded

C: The number of participants

Limited entry of depending on GM Settings

Entry to the battle field is limited up to (GM Settings) each nation

If the number of characters do not reach maximum of "100"(GM setting maximum player), additional entries are available for both Nations in the line of difference in players between two countries do not exceed 5%

When (gm setting maximum player) "100th" player enters Mission War, same party members can also enter even if their entry order is over 100

D: Battle Completion

Shows the result(Win and Lose) screen( like battlegrounds 1 or 0 )

Show the detailed result screen 30 seconds later

Move to the lobby after reward item selection - Automatic disconnection after the battle when players do not leave within 3 minutes.

Battle field closed at the end of the battle.

Maintain lobby for 30min

Remaining characters in the lobby after 30 minutes and will be moved to the Server Selection screen

2. PARTICIPANTS CONDITIONS

A: Only the characters level of 95 or (GM Setting) will be able to participate

Must be a member of either Custom NationA or Custom NationB

B: Required 1 million Zeny in the character inventory when entering the nation war

3. PARTY

A: Up to 7(depends on server) characters can be formed as a party in the lobby before the Mission War

Characters without a party until one minute before the start of the game will automatically be given a party (Mandatory party formations for characters that does not belong to any party)

B: In the case of characters entered in the middle of the Nation War, party selection is done by each characters.

4. LEAVE AND RE-ENTRY RULES

A: Leave

Leaving the party: Withdrawal from the party and leave from the battle field

Leave of the party leader: Withdrawal from the party, mandate leader role, and leave from the battle field(Party disorganization for two persons party)

Possible to leave to End Game or Server Selection

B: Re-entry

Entry by waiting order - At the moment of entering the lobby, characters are forcedly moved to the battle field followed by the waiting order

5. ACTION RESTRICTION

A: Lobby

Unable to move to Character Selection screen

PK is not allowed

Unable to use "sc_end all" from an item script

Guild Withdrawal / Guild Dismiss / Guild Master mandate are not allowed

Substitute Mini Map with entry order and standby instruction UI like when a base is under attack a blinking signal is animating on the minimap

Unable to use Costume items (Inapplicable)

When CustomNationA must be Black clothes Dye

When CustomNationB must be Red or Violaet Clothes Dye

Unable to use FLy wing/Buttferfly wing or any other teleporting items

Entry is not allowed if waiting time at the lobby is less than a minute

Sustain character possession amount of 1 million Zenny as minimum

PvP is not allowed if remaining time is less than 3 min.

B: Battle Field

Unable to move to Character Selection screen

PK / PvP with allies and opponents prohibited

No Death Penalty

Trade with opponents not allowed

Unable to use "sc_end all" from an item script

Substitute Mini Map with entry order and standby instruction UI like when a base is under attack a blinking signal is animating on the minimap

Unable to use “Open Shop Item”

When CustomNationA must be Black clothes Dye

When CustomNationB must be Red or Violaet Clothes Dye

Unable to use FLy wing/Buttferfly wing or any other teleporting items

Entry is 4not allowed after exceeding 90% of the Nation War time

Yggdrasil Leaf can only be used 5 times maximum

6. BOOST

A: Applicable only in Nation Wars

HP increase by 500%

Damages between characters increase by 400%

Defense rate increases during the PK

500% increase on HP Increase Buff or an Item

500% increase on HP Potion item or a custom Item

No changes in potion recovery volume / Heal skill / HP Auto-Recovery option

7. SCORE

A: Score

National score gained in Nation War, used to decide win or lose

When both Nations destroy neutral position simultaneously(Called game), the score is given to the side that gave a damage the last or

when the base are all conquered they have 3mins to conquer another small base inorder to not to be called a "Called Game"

B: Ways to acquire

Basic scores are given to both sides once the war begins

Occupying the base of opponent’s or neutral base

Destroying opponent’s Main Base

Destroying opponent’s conquered base

Destroying Guardian of opponent’s or neutral base

8. POINT

A. Point

Points gained in Mission War, it is able to use up different from scores.

B. Ways to Acquire

Basic points are given to both sides once the war begins

Certain amount of points regenerates every 3 minutes in the event of position occupation

Position(Large): 500 NationWarPoints

Position(Medium): 200 NationWarPoints

Position(Small): 100 NationWarPoints

C. How to Use

Summoning Guardian (Available to party leaders only) to protect the base if no guardian the oppenent can direclty hit the base

9. WIN/LOSE RESULT CALCULATION

A. Attaining Maximum Score

When one nation reaches the max score given for each War wins

B. Called Game

When one nation occupies all positions and bases wins

C. Decision

In the event of limited time ends, a nation with higher score wins

Score calculations by a decision are as followed:

Destroying opponent’s Main Base

Occupying base of opponent’s or neutral base

Destroying Guardian of opponent’s or neutral base

10. BASE AND POSITION

A. Base

Exists in each nation which is a starting point in the battle field

Base is composed as following:

Main base(Emperium): A symbol represents the possession to the base - If Emperium is destroyed, a claim to the base will be transferred to the opponent nation that destroyed the Base Ensign

War Gate: An entrance to the base. Allies can go in and out the base without restrictions, but opponents must destroy War Gate to enter

Resurrection NPC: Special type of NPC that are given at the beginning of the battle

Ways to occupy a base

Destroy War Gate

Destroy Base Ensign (Emperium)

When the base is occupied, following events are applied:

All in-base Resurection are automatically destroyed and belong to them now.

Base Ensign belonging to the occupying nation is automatically summoned in other words they now have 2 Main Bases.

Buff NPC will not be Removed, but its ownership will be transferred to the occupying nation

Destroyed War Gate will be automatically repaired and its position will be transferred

B. Position

Positions are located at particular points in the battle field. They are classified by sizes; Position (large), Position (medium), and Position (small)

Position is composed as following:

Base Core: A symbol represents the possession to the position. A pop-up window for confirming the occupation will appear when Base Core is clicked. A claim to the position will be transferred to the nation according to confirmation

Base Barrier: A barrier surrounding Base Core. In order to click Base Core, Base Barrier must be destroyed. Base Barrier attacks opponents within the radius (For neutral Base Barriers, it will attack all characters of both sides)

Base Guardian: A monster protecting the position. Guardians are different in sizes, appearances, and offensive strength according to the size of each position. A guardian attacks opponents around it (for neutral Base Guardians, it will attack all characters of both sides)

Ways to occupy positions

When Base Guardian exists

Destroy Base Guardian

Base Barrier will automatically be destroyed

Click Base Core

The position will be occupied

When Base Guardian does not exist

Destroy Base Barrier

Click Base Core

Position will be occupied

Re-occupation time limit

For 30 seconds after the destruction of the barrier, the nation which destroyed the Barrier is given a prior right over clicking Base Core

Click Base Core

Position will be occupied

Base Barrier and Guardian will not exist after occupying the position, and ways to summon the barrier and guardian are as following:

To summon Base Barrier

o If the occupying character clicks Base Core, a confirmation window pops up. The barrier will be summoned after the confirmation

To summon Base Guardian

Summoning of Base Guardian is possible only when Base Barrier is summoned

When a party leader of occupying nation clicks Base Core, summon confirmation window appears. The guardian will be summoned after the confirmation

and can i have a reply that this is all possible..

Edited by Mr BrycE
Link to comment
Share on other sites

7 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  125
  • Topics Per Day:  0.03
  • Content Count:  595
  • Reputation:   23
  • Joined:  02/23/12
  • Last Seen:  

>.< is it possible or it requires $$ to be made...

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  29
  • Topics Per Day:  0.01
  • Content Count:  566
  • Reputation:   34
  • Joined:  11/17/11
  • Last Seen:  

>.< is it possible or it requires $$ to be made...

That's a lot of work you know. The possible on this is to finish the Faction System that @Lilith's developing now and put a mapflag with fvf (faction vs faction).

Edited by Jezu
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  16
  • Topics Per Day:  0.00
  • Content Count:  326
  • Reputation:   47
  • Joined:  04/01/12
  • Last Seen:  

this is "Tierra Gloriosa" from Cabal

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  125
  • Topics Per Day:  0.03
  • Content Count:  595
  • Reputation:   23
  • Joined:  02/23/12
  • Last Seen:  

@frenzmu

yes your right..

so i guess i need to find a paid scripter for this...

thanks for the info..

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  16
  • Topics Per Day:  0.00
  • Content Count:  326
  • Reputation:   47
  • Joined:  04/01/12
  • Last Seen:  

you really need $_$

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  69
  • Topics Per Day:  0.02
  • Content Count:  592
  • Reputation:   31
  • Joined:  11/14/11
  • Last Seen:  

i suggest using lilith fvf or greenbox guild monster and making or choose a map

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  54
  • Topics Per Day:  0.01
  • Content Count:  154
  • Reputation:   1
  • Joined:  05/02/12
  • Last Seen:  

this is quite toxic to make :|

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...