Meister Posted June 9, 2012 Posted June 9, 2012 As the title says.. example if the map server crashes but still reconnect but doesn't accept player or won't let any character connect. Quote
Asura Posted June 10, 2012 Posted June 10, 2012 Hi emong, What kind of system are you running your server on? Is it Windows, or Linux? Quote
Asura Posted June 16, 2012 Posted June 16, 2012 Hi emong, Then you can just use this when starting your server... nohup ./login-server_sql > login-server.log& nohup ./char-server_sql > char-server.log& nohup ./map-server_sql > map-server.log Make sure you are already inside the trunk directory; once the server crashes you may view the .log files inside the trunk folder. And to kill off the processes, you can just use the following commands... killall -9 login-server_sql killall -9 char-server_sql killall -9 map-server_sql Quote
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Meister
As the title says.. example if the map server crashes but still reconnect but doesn't accept player or won't let any character connect.
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