DarkIrata Posted June 6, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 218 Reputation: 32 Joined: 05/29/12 Last Seen: February 13, 2024 Share Posted June 6, 2012 Is it possible to set a view data for a NPC over 999? i tryed it but everytime i get this error and yes i ask, because i wont use some custom npc sprites ^^ Quote Link to comment Share on other sites More sharing options...
JoWei Posted June 6, 2012 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 117 Reputation: 18 Joined: 01/06/12 Last Seen: April 1, 2021 Share Posted June 6, 2012 You would have to go edit sources but I'm not sure it's possible due to the client. I tried already but it seems even if I raise the range for npc view, the npc appears as a poring. The fallback plan would be creating an npc using mob sprites. Quote Link to comment Share on other sites More sharing options...
DarkIrata Posted June 6, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 218 Reputation: 32 Joined: 05/29/12 Last Seen: February 13, 2024 Author Share Posted June 6, 2012 i found nothing what could me help at the source :/ Quote Link to comment Share on other sites More sharing options...
Rikimaru Posted June 6, 2012 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 658 Reputation: 57 Joined: 11/20/11 Last Seen: July 1, 2017 Share Posted June 6, 2012 There are two things you'd have to change. The SRC of the rAthena Server files and the Clients Hex source,but I'm not really good at source editing and client hexing,so I hope that people,who know more than me are able to help you. Quote Link to comment Share on other sites More sharing options...
Earthlingz Posted June 6, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 187 Reputation: 35 Joined: 01/01/12 Last Seen: September 20, 2014 Share Posted June 6, 2012 nope you cannot exceed more than 999 since 1000 is where a monster ID starts. Quote Link to comment Share on other sites More sharing options...
Rikimaru Posted June 6, 2012 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 658 Reputation: 57 Joined: 11/20/11 Last Seen: July 1, 2017 Share Posted June 6, 2012 nope you cannot exceed more than 999 since 1000 is where a monster ID starts. Okay thank you for the information,I didn't know that the problem has been something with the monster ID's, I thought it had been something with the source of the Server and the Client. Quote Link to comment Share on other sites More sharing options...
DarkIrata Posted June 6, 2012 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 218 Reputation: 32 Joined: 05/29/12 Last Seen: February 13, 2024 Author Share Posted June 6, 2012 mhmm okey. Quote Link to comment Share on other sites More sharing options...
_Dynosawr_ Posted June 7, 2012 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 69 Reputation: 10 Joined: 05/14/12 Last Seen: June 26, 2012 Share Posted June 7, 2012 (edited) There's plenty of gaps in the NPC ID's though. You should be able to use those gaps for custom sprites etc. Edit: Here's a link to an NPC list. http://www.dotalux.com/ro/npclist/ None of these are custom sprites, so they should all already be in your server. If you look through them I'm sure you can find missing #'s that will be usable for you. Edited June 7, 2012 by Joey 1 Quote Link to comment Share on other sites More sharing options...
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DarkIrata
Is it possible to set a view data for a NPC over 999?
i tryed it but everytime i get this error
and yes i ask, because i wont use some custom npc sprites ^^
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