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Edit Loading Screens


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Good Day to all, can someone lead me to a tutorial where I can edit the loading screens?

I would greatly appreciate it.

Thank You Very Much

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Loading screens are graphics, that are shown when the client is loading map data, before entering the game or while changing maps.

They are located inside the GRF in data exture\À¯ÀúÀÎÅÍÆäÀ̽º (data exture\유저인터페이스), must be of type JPEG and have to be called loadingXX.jpg where XX is a zero-based index (00, 01, 02...) and limited to about 6-12 files depending on langtype (unless you have diffed Unlimited Loading Screens option).

You should prefer sizes of 4:3 (ex. 800x600, 1024x768) otherwise the loading screen is stretched to fit the screen, which causes certain quality loss. Try to avoid gradients, because the client reduces the amount of colors used inside the image as well.

That's really all you need to know, make an image, preferably 4:3 to avoid stretching the image and place it in data exture\À¯ÀúÀÎÅÍÆäÀ̽º if you're using your data folder or data exture\유저인터페이스 if you're using a grf to load your server files...name it as loading00.jpg for example and also make sure you don't diff your client with Loading screen 1/2 only in case you wanna have multiple loading screens. The number of different loading screens you can have depends on your langtype.

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Thank You Very Much ^_^

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  • 2 months later...

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how about the login screen??? whats the file name?

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how about the login screen??? whats the file name?

if you're just asking about the login screen file name(s):

it consists of 12 pics sliced from 1 image (1024x768) in size.

Each with 256x256 size.

t_¹è°æ1-1.bmp

t_¹è°æ1-2.bmp

t_¹è°æ1-3.bmp

t_¹è°æ1-4.bmp

t_¹è°æ2-1.bmp

t_¹è°æ2-2.bmp

t_¹è°æ2-3.bmp

t_¹è°æ2-4.bmp

t_¹è°æ3-1.bmp

t_¹è°æ3-2.bmp

t_¹è°æ3-3.bmp

t_¹è°æ3-4.bmp

use this link http://rathena.org/tools/login_background/ to make your own login screen =)

put the grf into your ro folder and data.ini

or extract the files in it and merge to your main grf. =) hope that helps.

Edited by Santino
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thanks!

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