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WL Release Spheres


Judas

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been trying to play around with this, but wondering what is the best way to do this.

I want to be able to use the WL_SUMMONFB skill in such a way that say if I use firebolt without these spheres, it does the damage defined in battle.c, however, if I used WL_SUMMONFB skill to summon a fire sphere around me, and if I attempt to cast firebolt now, it takes in account of that fire sphere and increases the firebolt damage by a ratio. I've been tackling this one a lot, but doesn't seem like there is a way to tell where the sphere is coming from, since it doesn't have any SC_effect and I can only find it defined in WL_RELEASE

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use the status change SC_SPHERE_1 to SC_SPHERE_5 and then use its val1 to determined its element...hopes that gives you an idea....^^

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wow cant believe i glanced over that lol thanks

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