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Posted

Berserk is meant to disable all buffs when used.

{ "berserk_cancels_buffs",              &battle_config.berserk_cancels_buffs,           0,      0,      1,              },

If you want to change that, go into src/map/battle.c, find the above mentioned code and disable it adding //.

//{ "berserk_cancels_buffs", &battle_config.berserk_cancels_buffs, 0, 0, 1, },

Don't forget to recompile.

Posted

Well, except that cancelling all buffs is disabled by default..

// Does Berserk/Frenzy cancel other self-buffs when used?
berserk_cancels_buffs: no

From conf/battle/skill.conf. Instead, assuming you're using renewal mode, find (in status.c):

#ifdef RENEWAL
else {
status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER);
}
#endif

Replace with:

#ifdef RENEWAL
else {
//status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER);
}
#endif

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