nobukadnezar Posted May 26, 2012 Group: Members Topic Count: 35 Topics Per Day: 0.01 Content Count: 163 Reputation: 7 Joined: 01/07/12 Last Seen: March 7, 2017 Share Posted May 26, 2012 Anyone realize that berserk remove the 2-hand quicken skill for Lord Knight? or it is intentionally built that way? thanks. Quote Link to comment Share on other sites More sharing options...
Flaid Posted May 26, 2012 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 398 Reputation: 140 Joined: 01/04/12 Last Seen: February 19, 2022 Share Posted May 26, 2012 Berserk is meant to disable all buffs when used. { "berserk_cancels_buffs", &battle_config.berserk_cancels_buffs, 0, 0, 1, }, If you want to change that, go into src/map/battle.c, find the above mentioned code and disable it adding //. //{ "berserk_cancels_buffs", &battle_config.berserk_cancels_buffs, 0, 0, 1, }, Don't forget to recompile. Quote Link to comment Share on other sites More sharing options...
Panallox Posted May 26, 2012 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 117 Reputation: 169 Joined: 11/10/11 Last Seen: April 10, 2024 Share Posted May 26, 2012 Well, except that cancelling all buffs is disabled by default.. // Does Berserk/Frenzy cancel other self-buffs when used? berserk_cancels_buffs: no From conf/battle/skill.conf. Instead, assuming you're using renewal mode, find (in status.c): #ifdef RENEWAL else { status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER); } #endif Replace with: #ifdef RENEWAL else { //status_change_end(bl, SC_TWOHANDQUICKEN, INVALID_TIMER); } #endif Quote Link to comment Share on other sites More sharing options...
nobukadnezar Posted May 26, 2012 Group: Members Topic Count: 35 Topics Per Day: 0.01 Content Count: 163 Reputation: 7 Joined: 01/07/12 Last Seen: March 7, 2017 Author Share Posted May 26, 2012 It works. thanks! but 2-hand quicken with 1 agi and berserk were no longer give max aspd. Quote Link to comment Share on other sites More sharing options...
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nobukadnezar
Anyone realize that berserk remove the 2-hand quicken skill for Lord Knight? or it is intentionally built that way?
thanks.
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