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Posted

item bonus script that will let you summon your own clone if used.. is this possible? using call func..? or however u do it.. can anyone help me pls.? thank you

4 answers to this question

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Posted

Hi Flaid sorry for the late reply, it worked

but is it possible to limit the summon by only 1? (the 1st summon will die when "item" is used again)

and is it also possible to put a timer on it? (on how long will the clone appear)

Thanks Bro!

Posted

im using it as an item, unconsumable "11"

kinda like this

(just a test)

501,Red_Potion,Red Potion,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ atcommand "@slaveclone Critica1"; },{},{}

i have this custom bonus script with timer a timer

bonus3 bCloneAid,n,x,y; n/10% chance to spawn a clone of yourself while attacking

x: ATF_FLAGS (ATF_WEAPON|ATF_LONG = spawn while attacking with long range)

but this will only summon the clone, if attacking the character is attacking...

ok forget about the time.. is it possible to summon only 1 clone.. like if item is used again the frst clone summoned will die...?

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