Critica Posted May 23, 2012 Posted May 23, 2012 item bonus script that will let you summon your own clone if used.. is this possible? using call func..? or however u do it.. can anyone help me pls.? thank you Quote
Critica Posted May 31, 2012 Author Posted May 31, 2012 Hi Flaid sorry for the late reply, it worked but is it possible to limit the summon by only 1? (the 1st summon will die when "item" is used again) and is it also possible to put a timer on it? (on how long will the clone appear) Thanks Bro! Quote
Flaid Posted May 31, 2012 Posted May 31, 2012 Are you using the script for an useable item or for some equip? Quote
Critica Posted June 1, 2012 Author Posted June 1, 2012 im using it as an item, unconsumable "11" kinda like this (just a test) 501,Red_Potion,Red Potion,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ atcommand "@slaveclone Critica1"; },{},{} i have this custom bonus script with timer a timer bonus3 bCloneAid,n,x,y; n/10% chance to spawn a clone of yourself while attacking x: ATF_FLAGS (ATF_WEAPON|ATF_LONG = spawn while attacking with long range) but this will only summon the clone, if attacking the character is attacking... ok forget about the time.. is it possible to summon only 1 clone.. like if item is used again the frst clone summoned will die...? Quote
Question
Critica
item bonus script that will let you summon your own clone if used.. is this possible? using call func..? or however u do it.. can anyone help me pls.? thank you
4 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.