Littlefoot Posted May 20, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 203 Reputation: 1 Joined: 05/11/12 Last Seen: July 30, 2016 Share Posted May 20, 2012 Is this how you put the new commands for the players with no gm level? groups: ( { id: 0 /* group 0 is the default group for every new account */ name: "Player" level: 0 inherit: ( /*empty list*/ ) commands: { /* no commands by default */ commands: true charcommands: true help: true rates: true uptime: true showdelay: true exp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true hominfo: true homstats: true showexp: true showzeny: true whereis: true /* feature commands */ refresh: true noask: true noks: true main: true autoloot: true alootid: true autotrade: true request: true go: true warp: true autotrade: true who: true me: true storage: true } permissions: { /* without this basic permissions regular players could not trade or party */ can_trade: true can_party: true } }, I'm not sure because i just check this link http://rathena.org/b...showtopic=58877 Quote Link to comment Share on other sites More sharing options...
Earthlingz Posted May 20, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 187 Reputation: 35 Joined: 01/01/12 Last Seen: September 20, 2014 Share Posted May 20, 2012 Instead of asking if this or that is right , why don't you try testing it? If it works then it is right. If it doesnt then that is when you start posting and start asking. 2 Quote Link to comment Share on other sites More sharing options...
Littlefoot Posted May 20, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 203 Reputation: 1 Joined: 05/11/12 Last Seen: July 30, 2016 Author Share Posted May 20, 2012 Well, I want to avoid conflicts regarding the compilation. Quote Link to comment Share on other sites More sharing options...
jTynne Posted May 20, 2012 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 399 Reputation: 199 Joined: 11/09/11 Last Seen: December 14, 2020 Share Posted May 20, 2012 Instead of asking if this or that is right , why don't you try testing it? If it works then it is right. If it doesnt then that is when you start posting and start asking. Yes, Littlefoot, all appears to be well in your setup. The compiling, however, is not affected by files in the /conf/ folder. You can upload a new groups.conf file at any time while your server is running and use the @reloadatcommand command to refresh the command list. Please do let us know if you run into any issues. Thank you. Quote Link to comment Share on other sites More sharing options...
Littlefoot Posted May 20, 2012 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 203 Reputation: 1 Joined: 05/11/12 Last Seen: July 30, 2016 Author Share Posted May 20, 2012 Okaaay! I will try this. At last a sensible reply Quote Link to comment Share on other sites More sharing options...
wazhanudin Posted May 23, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 19 Reputation: 1 Joined: 05/15/12 Last Seen: December 5, 2023 Share Posted May 23, 2012 Your sample.. Help me out. Thanks.. Im a bit confused.. Get error when made a default @commands for player. After made a comparison with yours. I realized that Im made a mistake.. Thanks to yours sample.. Quote Link to comment Share on other sites More sharing options...
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Littlefoot
Is this how you put the new commands for the players with no gm level?
I'm not sure because i just check this link http://rathena.org/b...showtopic=58877
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