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Pvp script +warper+sound effects.And a couple of scripts more.


Question

Posted

Tried this script but it doesn't work. http://www.eathena.ws/board/lofiversion/index.php?t276828.html

Hello everybody and good day to all. Today i'm requesting some scripts such as (PVP warper) when you

Kill 2 People without Dying- Double Kill

Kill 3 People without Dying- Triple Kill

Kill 5 People without Dying- Killing Spree

Kill 7 People without Dying- Over Kill

Kill 10 People without Dying- Rampage

Kill 15 People without Dying- UnStoppable

And a 24 hour daily gift giver if he joins a pub or creates one it will stop or if he starts vending tried this not working for me http://rathena.org/board/topic/61956-can-1-give-me-script-24hours-gift-loyalty-give/page__p__94284__hl__daily#entry94284

And some events such as Poring catcher event,Dice event,and a Disguise event all automatic,tried the monster wiki from Emistry's it's an awesome event but i wanted only the name of the monster not race,size,or element

And finally a item giver to give items with item2 i will put the item myself :D thanks all for your time :D

15 answers to this question

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Posted

Which part of the pvp script does not work?

-<tab>script<tab>pvp_sound<tab>-1,{
OnPCKillEvent:
	set .@map$,"pvp_n_1-5";
	if (strcharinfo(3) != .@map$) end;
	attachrid killedrid;
	if (@halo_pvpsound >= 5) soundeffectall "killjoy.wav",0,.@map$;
	set @halo_pvpsound, 0;
	attachrid killerrid;
	set @halo_pvpsound, @halo_pvpsound +1;
	switch (@halo_pvpsound) {
		case 2: soundeffectall "doublekill.wav",0,.@map$; end;
		case 3: soundeffectall "triplekill.wav",0,.@map$; end;
		case 5: soundeffectall "killingspree.wav",0,.@map$; end;
		case 7: soundeffectall "overkill.wav",0,.@map$; end;
		case 10: soundeffectall "rampage.wav",0,.@map$; end;
		case 15: soundeffectall "unstoppable.wav",0,.@map$; end;
		default: end;
	}
}

Have you converted and added the sound effects linked in the thread?

What's not working for you with this script?

http://rathena.org/b...aily#entry94284

Please be more specific.

Posted

you loaded the script twice ? or perhap there is already 1 npc that named "pvp_sound" before..

just rename the "pvp_sound" to other name..

and..

map "pvp_n_8-10-" doesnt exist in RO ...

Posted

I need to add this? or make the files?

- script kjdhfjsfkh -1,{

OnPCKillEvent:

if ( strcharinfo(3) != "pvp_n_1-5" ) end;

attachrid killedrid;

if ( @halo_pvpsound >= 5 )

soundeffectall "killjoy.wav", 0, "pvp_n_1-5";

set @halo_pvpsound, 0;

attachrid killerrid;

set @halo_pvpsound, @halo_pvpsound +1;

switch ( @halo_pvpsound ) {

case 2: soundeffectall "doublekill.wav", 0, "pvp_n_1-5"; end;

case 3: soundeffectall "triplekill.wav", 0, "pvp_n_1-5"; end;

case 5: soundeffectall "killingspree.wav", 0, "pvp_n_1-5"; end;

case 7: soundeffectall "overkill.wav", 0, "pvp_n_1-5"; end;

case 10: soundeffectall "rampage.wav", 0, "pvp_n_1-5"; end;

case 15: soundeffectall "unstoppable.wav", 0, "pvp_n_1-5"; end;

default: end;

}

}

Posted

No you have add the sound effects to your client. The sounds are not implemented in ragnarok so you have to add them. download the sound files linked in the eA topic and convert them to mono (ro don't like stereo) and add them to your wav folder in your client.

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