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I'm trying to change my max level to 255, but in game it will only reach 150 and It won't go any higher.

One of the warnings I get mentions something about 255 reaches max, then it defaults to 99? Not really sure what's going on..

3 answers to this question

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Posted (edited)

Map.h chane max_level

// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _MAP_H_
#define _MAP_H_
#include "../common/cbasetypes.h"
#include "../common/core.h" // CORE_ST_LAST
#include "../common/mmo.h"
#include "../common/mapindex.h"
#include "../common/db.h"
/**
* [rAthena.org]
**/
#include "./config/core.h"
#include <stdarg.h>
struct npc_data;
struct item_data;
enum E_MAPSERVER_ST
{
MAPSERVER_ST_RUNNING = CORE_ST_LAST,
MAPSERVER_ST_SHUTDOWN,
MAPSERVER_ST_LAST
};

#define MAX_NPC_PER_MAP 512
#define AREA_SIZE battle_config.area_size
#define DAMAGELOG_SIZE 30
#define LOOTITEM_SIZE 10
#define MAX_MOBSKILL 50
#define MAX_MOB_LIST_PER_MAP 128
#define MAX_EVENTQUEUE 2
#define MAX_EVENTTIMER 32
#define NATURAL_HEAL_INTERVAL 500
#define MIN_FLOORITEM 2
#define MAX_FLOORITEM START_ACCOUNT_NUM
#define MAX_LEVEL 255
#define MAX_DROP_PER_MAP 48
#define MAX_IGNORE_LIST 20 // official is 14
#define MAX_VENDING 12
#define MAX_MAP_SIZE 512*512 // Wasn't there something like this already? Can't find it.. [shinryo]
#define MOBID_EMPERIUM 1288
// Added definitions for WoESE objects. [L0ne_W0lf]
#define MOBID_BARRICADE1 1905
#define MOBID_BARRICADE2 1906
#define MOBID_GUARIDAN_STONE1 1907
#define MOBID_GUARIDAN_STONE2 1908

I already did that, also did the battle.c & the exp.txt in both pre and re folders?

Fixed -- Had to get the lastest ragrexre.exe, then compile the server.

http://supportmii.com/ro1/Clients/

Edited by M1LL3N1UM

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