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M1LL3N1UM

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  1. Added a custom item (a set of wings to be exact) all i did was add all the data(files, etc..) into the corresponding databases (item_db2, sprite/texture folder, itemnum..., etc) and I loaded my server then went to start the client and the client just...don't work..I tried everything, i just don't understand..
  2. No, actually I didn't add the item in the idnum or the idresname table. Actually, since the unknown item is in my inventory I can't log into my server without getting an error and the server crashing, so I tried to disable that line, but it didn't change anything. I attempted to add the wings into the files you told me about, now the RAthena.exe won't open at all. Not quite sure what's going on.
  3. Steps I did; 1st, downloaded the wing sprites.(fire_elemental_wings) 2nd, I tried following the guide; http://rathena.org/w...em_Without_Xray wasn't exactly sure which one of the .spr and .acts was the drop and where to put where, but I attempted.. // Wings //================================================================== //25000,fire_elemental_wings,Fire Wings,5,,,10,,,,4,0xFFFFFFFF,15,2,512,,,,874,{ bonus bAllStats,30; },{},{} 3rd; I added that code into my item_db2.txt at the very bottom(of the text file) ACCESSORY_FIRE_ELEMENTAL_WINGS = 874 [ACCESSORY_IDs.ACCESSORY_FIRE_ELEMENTAL_WINGS] = " _fire_elemental_wings" 4th; I added that to the accessoryid.lua(1st line of above code) and accname.lua(2nd line of above code) 5th; I basically tried following the guide, but it led me to this problem.. I also downloaded luac5.0.2.exe then create the shortcut twice, then changed the target of each shortcut. Those were basically the steps I took.. I tried following the guide thoroughly, but I got confused a bit and wasn't sure what to do.
  4. Did all the steps to implement a set of wings, put all the files where they are supposed to go and when I got the item in game I got an error saying it couldn't find any of the .act or .spr files? Also the item in my inventory was an unknown item (apple)
  5. This may be the wrong forum, and if so I apologize. Also, may be simple solution to my problem, but I'm not exactly sure. How would I see the custom item effects when I view the description in game? Ex. Add effects to a headgear(10 str), then in game when I view the description it won't show the +10 strength? Do I have to make my own sprite or something? Wasn't really sure. ~ Thank you!!
  6. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _MAP_H_ #define _MAP_H_ #include "../common/cbasetypes.h" #include "../common/core.h" // CORE_ST_LAST #include "../common/mmo.h" #include "../common/mapindex.h" #include "../common/db.h" /** * [rAthena.org] **/ #include "./config/core.h" #include <stdarg.h> struct npc_data; struct item_data; enum E_MAPSERVER_ST { MAPSERVER_ST_RUNNING = CORE_ST_LAST, MAPSERVER_ST_SHUTDOWN, MAPSERVER_ST_LAST }; #define MAX_NPC_PER_MAP 512 #define AREA_SIZE battle_config.area_size #define DAMAGELOG_SIZE 30 #define LOOTITEM_SIZE 10 #define MAX_MOBSKILL 50 #define MAX_MOB_LIST_PER_MAP 128 #define MAX_EVENTQUEUE 2 #define MAX_EVENTTIMER 32 #define NATURAL_HEAL_INTERVAL 500 #define MIN_FLOORITEM 2 #define MAX_FLOORITEM START_ACCOUNT_NUM #define MAX_LEVEL 255 #define MAX_DROP_PER_MAP 48 #define MAX_IGNORE_LIST 20 // official is 14 #define MAX_VENDING 12 #define MAX_MAP_SIZE 512*512 // Wasn't there something like this already? Can't find it.. [shinryo] #define MOBID_EMPERIUM 1288 // Added definitions for WoESE objects. [L0ne_W0lf] #define MOBID_BARRICADE1 1905 #define MOBID_BARRICADE2 1906 #define MOBID_GUARIDAN_STONE1 1907 #define MOBID_GUARIDAN_STONE2 1908 I already did that, also did the battle.c & the exp.txt in both pre and re folders? Fixed -- Had to get the lastest ragrexre.exe, then compile the server. http://supportmii.com/ro1/Clients/
  7. I'm trying to change my max level to 255, but in game it will only reach 150 and It won't go any higher. One of the warnings I get mentions something about 255 reaches max, then it defaults to 99? Not really sure what's going on..
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