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how to set this script?


NeoGenesis

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me wan set this but donno at where can any 1 help me?

prize = platinium coin[677]

location = izlude

special poring = 50

normal poring = 200

how to set that ?

//Made by Light from MoonlightRO
welgaia,179,228,4 script Poring Summoner 99,{
mes "[Poring Summoner]";
if(getgmlevel() < 99) {
if(.Event) mes "There is no Poring Summon Event on now.";
else {
 mes "There is a Poring Summon Event on now!";
 mes "Location: " + .Map$;
 mes "Special Porings: " + .SpecialPorings[1];
 mes "Normal Porings: " + .NormalPorings[0];
}
close;
}
mes "Please customize the Poring Summon Event:";
Main:
next;
mes "[Poring Summoner]";
switch(select("Item [" + getitemname(677) + "]:Location [" + .Map$ + "]:Special Porings [" + .SpecialPorings + "]:Normal Porings [" + .NormalPorings + "]:Start Event:End Event")) {
 case 1:
  mes "Which item would you like Special Porings to drop?";
  mes "Please input the item ID:";
  input 677;
  goto Main;
 case 2:
  mes "Which map would you like me to host this event?";
  input .Map$;
  goto Main;
 case 3:
  mes "How many Special Porings would you like me to summon?";
  input .SpecialPorings;
  goto Main;
 case 4:
  mes "How many Normal Porings would you like me to summon?";
  input .NormalPorings;
  goto Main;
 case 5:
  mes "Starting the event now...";
OnClock0200:
OnClock0400:
OnClock0600:
OnClock0800:
OnClock1000:
OnClock1200:
OnClock1400:
OnClock1600:
OnClock1800:
OnClock2000:
OnClock2200:
OnClock0000:
  set .Event,1;
  monster .Map$,0,0,"Poring",1002,.SpecialPorings,"Poring Summoner::OnSpecialKill";
  monster .Map$,0,0,"Poring",1002,.NormalPorings,"Poring Summoner::OnNormalKill";
  set .SpecialPorings[1],.SpecialPorings;
  set .NormalPorings[1],.NormalPorings;
  announce "The Poring Event has begun!",bc_all;
  announce "Location: " + .Map$,bc_all;
  announce "Special Porings: " + .SpecialPorings,bc_all;
  announce "Normal Porings: " + .NormalPorings,bc_all;
  close;
 case 6:
  mes "Ending the event now...";
OnClock0300:
OnClock0500:
OnClock0700:
OnClock0900:
OnClock1100:
OnClock1300:
OnClock1500:
OnClock1700:
OnClock1900:
OnClock2100:
OnClock2300:
OnClock0100:
  goto EndEvent;
}
OnSpecialKill:
set .SpecialPorings[1],.SpecialPorings[1]-1;
announce strcharinfo(0) + " got a " + getitemname(.ItemID) + "!",bc_map;
getitem 677,10;
goto PoringCount;
OnNormalKill:
set .NormalPorings[1],.NormalPorings[1]-1;
goto PoringCount;
PoringCount:
announce "Special Porings: " + .SpecialPorings[1] + " || Normal Porings: " + .NormalPorings[1],bc_map;
if(!.SpecialPorings[1]) goto EndEvent;
end;
EndEvent:
if(.Event) announce "The Poring Summon Event is now over!",bc_all;
killmonster .Map$,"All";
set .Event,0;
set .SpecialPorings[1],0;
set .NormalPorings[1],0;
close;
}

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  • Group:  Members
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no set to reward for special poring n normal poring .. set monster respawn and location to event start ..

set location event = izlude

respawn special poring = 50

respawn poring = 200

how to set that ?

anyone can help me?

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I don't get it.. so you want 50 porings to be summoned and 200 "special" porings but how or where do they get the prize :) ?

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yea me wan 50 "special poring" and 200 "porings" .. that reward only from special poring only .. sry me talk like hell .. me bad in english .. Can Help Me ?

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Please don't do double post .Same topic Here

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I modified the script again, same link just go visit the post above.

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