Peopleperson49 Posted April 14, 2012 Group: Members Topic Count: 218 Topics Per Day: 0.05 Content Count: 1180 Reputation: 141 Joined: 01/27/12 Last Seen: January 24, 2023 Share Posted April 14, 2012 Anybody have a working link to the latest fulldata? Specfically it needs to contain the num2cardillustnametable which doesn't seem to be in any of the latest updates I have found so far. Thanks. Peopleperson49 Quote Link to comment Share on other sites More sharing options...
Earthlingz Posted April 15, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 187 Reputation: 35 Joined: 01/01/12 Last Seen: September 20, 2014 Share Posted April 15, 2012 extract it from your rdata.grf I didnt add it because you are not supposed to modify/translate it. Unless you are going to use it for custom cards. Still you can get it in your rdata.grf so no point adding them to any full data files. Quote Link to comment Share on other sites More sharing options...
Peopleperson49 Posted April 15, 2012 Group: Members Topic Count: 218 Topics Per Day: 0.05 Content Count: 1180 Reputation: 141 Joined: 01/27/12 Last Seen: January 24, 2023 Author Share Posted April 15, 2012 When I try to view ANY card I get a gravity handler error. If its in the rdata what else could be causeing that? Both my data and rdata is fully patched. Peopleperson49 Quote Link to comment Share on other sites More sharing options...
Peopleperson49 Posted April 25, 2012 Group: Members Topic Count: 218 Topics Per Day: 0.05 Content Count: 1180 Reputation: 141 Joined: 01/27/12 Last Seen: January 24, 2023 Author Share Posted April 25, 2012 (edited) I extracted the rdata num2cardillustnametable and added it to my grf which told me that wasn't the problem. After extracting both the data and rdata grf's I copied all the card pics from each folder to cardbmp folder in my data files the error is fixed. Is the client reading from the wrong location since there is two cardbmp folders in the data and rdata folders? One is just in data/texture/cardbmp and the other is in data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/cardbmp. It is easily fixed by adding the cards to my data files, however, they are already in the data/rdata so I shouldn't need to do that. Peopleperson49 Edited April 25, 2012 by peopleperson49 Quote Link to comment Share on other sites More sharing options...
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Peopleperson49
Anybody have a working link to the latest fulldata? Specfically it needs to contain the num2cardillustnametable which doesn't seem to be in any of the latest updates I have found so far. Thanks.
Peopleperson49
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