Hoshi Posted April 14, 2012 Posted April 14, 2012 An NPC which indicates the server time through a waitingroom, prefer every second. Quote
Nameless2you Posted April 14, 2012 Posted April 14, 2012 (edited) Try this.. http://upaste.me/d63d150566cf43f It should basically update the time every 1 second however I don't know if that'll actually work or if it'll cause to much server load.. Although I recommend simply enabling @time it's just as easy and isn't as heavy.. Edited April 14, 2012 by Nameless2you Quote
Hoshi Posted April 14, 2012 Author Posted April 14, 2012 I see thanks well how bout an npc which indicates the number of players online with the use of waiting room? when someone logged out or logged in it changes, I did make one of my own but the problem is that it changes only when the player logged in/out is in the same location of the npc. My problem is it doesn't count the player who logged in/out in the other maps. I don't know if I should use callfunc or donpcevent ... already tried many things though ;p Quote
Nameless2you Posted April 14, 2012 Posted April 14, 2012 Similar principle.. http://upaste.me/cbfd1513694cef5 This will display or should at least, display the amount of players currently online in a waitingroom, however it does this every 30 seconds not on login or log out. Quote
Hoshi Posted April 14, 2012 Author Posted April 14, 2012 I see Now I get it thanks for this one I can use this script in other concepts since I was able to fix my script in login and log out event thanks you again ^-^ Quote
Question
Hoshi
An NPC which indicates the server time through a waitingroom,
prefer every second.
4 answers to this question
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