Maybe its imposible this script but here's my request.
I have some pallette color example (ccolor number 55) and hair (haircolor number 51).
If this player have this both color and haircolor in certain map (ex. morocc) activate @killable automatically to him and if this player is another map this not activates.
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dize11
Maybe its imposible this script but here's my request.
I have some pallette color example (ccolor number 55) and hair (haircolor number 51).
If this player have this both color and haircolor in certain map (ex. morocc) activate @killable automatically to him and if this player is another map this not activates.
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