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scripts for this description please?


Mr BrycE

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1 i want to change the sinx card effect to = Level 1 EDP while attacking with 1 percent chance ( and i want to put it on weapon)

2 reduce dmg on demi human by 15%

3 increase dmg on demi human by 15%

4 resistance to all element except neutral

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1.

4359,B_Eremes_Card,Assassin Cross Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"ASC_EDP",1,100; },{},{}

2.

{ bonus2 bSubRace,RC_DemiHuman,15; },{},{}

3.

{ bonus2 bAddRace,RC_DemiHuman,15; },{},{}

4.

{ bonus2 bSubEle,Ele_Water,15; bonus2 bSubEle,Ele_Earth,15; bonus2 bSubEle,Ele_Fire,15; bonus2 bSubEle,Ele_Wind,15; bonus2 bSubEle,Ele_Poison,15; bonus2 bSubEle,Ele_Holy,15; bonus2 bSubEle,Ele_Dark,15; bonus2 bSubEle,Ele_Spirit,15; bonus2 bSubEle,Ele_Undead,15; },{},{}

Edited by Flaid
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thank you sir, ill try it now

umm, sir how about :

adding some skill like in Whitesmith card = the effects are the same but add enable to use lvl 10 mammonite

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4361,B_Harword_Card,MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBreakWeaponRate,1000; bonus bBreakArmorRate,700; skill,"MC_MAMMONITE",10; },{},{}

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umm sir?

will put you while attacking? to the mamonite lvl 10 with a chance of 5 percent?

and thank you sir. great help

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This is the code to cast it while attacking.

4361,B_Harword_Card,MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ bonus bBreakWeaponRate,1000; bonus bBreakArmorRate,700; bonus3 bAutoSpell,"MC_MAMMONITE",10,500; },{},{}

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Posted · Hidden by Mr BrycE, April 3, 2012 - wrong copy paste
Hidden by Mr BrycE, April 3, 2012 - wrong copy paste

thank you sir, that's all for now, i hope you can help me again ^^

<p>uhh, sir  is this 15% resistance?</p>

<p> </p>

<p> </p>

<pre class="prettyprint" style="margin-top: 0px; margin-bottom: 0px; margin-left: 10px; padding-top: 5px; padding-right: 5px; padding-bottom: 5px; padding-left: 5px; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; background-color: rgb(248, 248, 248); border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-color: rgb(201, 201, 201); border-right-color: rgb(201, 201, 201); border-bottom-color: rgb(201, 201, 201); border-left-color: rgb(201, 201, 201); border-image: initial; overflow-x: auto; overflow-y: auto; font-size: 11px; line-height: 15px; color: rgb(40, 40, 40); ">

<span class="pun" style="color: rgb(102, 102, 0); ">{</span><span class="pln" style="color: rgb(0, 0, 0); "> bonus2 bSubEle</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="typ" style="color: rgb(102, 0, 102); ">Ele_Water</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="lit" style="color: rgb(0, 102, 102); ">15</span><span class="pun" style="color: rgb(102, 102, 0); ">;</span><span class="pln" style="color: rgb(0, 0, 0); "> bonus2 bSubEle</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="typ" style="color: rgb(102, 0, 102); ">Ele_Earth</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="lit" style="color: rgb(0, 102, 102); ">15</span><span class="pun" style="color: rgb(102, 102, 0); ">;</span><span class="pln" style="color: rgb(0, 0, 0); "> bonus2 bSubEle</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="typ" style="color: rgb(102, 0, 102); ">Ele_Fire</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="lit" style="color: rgb(0, 102, 102); ">15</span><span class="pun" style="color: rgb(102, 102, 0); ">;</span><span class="pln" style="color: rgb(0, 0, 0); "> bonus2 bSubEle</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="typ" style="color: rgb(102, 0, 102); ">Ele_Wind</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="lit" style="color: rgb(0, 102, 102); ">15</span><span class="pun" style="color: rgb(102, 102, 0); ">;</span><span class="pln" style="color: rgb(0, 0, 0); "> bonus2 bSubEle</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="typ" style="color: rgb(102, 0, 102); ">Ele_Poison</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="lit" style="color: rgb(0, 102, 102); ">15</span><span class="pun" style="color: rgb(102, 102, 0); ">;</span><span class="pln" style="color: rgb(0, 0, 0); "> bonus2 bSubEle</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="typ" style="color: rgb(102, 0, 102); ">Ele_Holy</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="lit" style="color: rgb(0, 102, 102); ">15</span><span class="pun" style="color: rgb(102, 102, 0); ">;</span><span class="pln" style="color: rgb(0, 0, 0); "> bonus2 bSubEle</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="typ" style="color: rgb(102, 0, 102); ">Ele_Dark</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="lit" style="color: rgb(0, 102, 102); ">15</span><span class="pun" style="color: rgb(102, 102, 0); ">;</span><span class="pln" style="color: rgb(0, 0, 0); "> bonus2 bSubEle</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="typ" style="color: rgb(102, 0, 102); ">Ele_Spirit</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="lit" style="color: rgb(0, 102, 102); ">15</span><span class="pun" style="color: rgb(102, 102, 0); ">;</span><span class="pln" style="color: rgb(0, 0, 0); "> bonus2 bSubEle</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="typ" style="color: rgb(102, 0, 102); ">Ele_Undead</span><span class="pun" style="color: rgb(102, 102, 0); ">,</span><span class="lit" style="color: rgb(0, 102, 102); ">15</span><span class="pun" style="color: rgb(102, 102, 0); ">;</span><span class="pln" style="color: rgb(0, 0, 0); "> </span><span class="pun" style="color: rgb(102, 102, 0); ">},{},{}</span></pre>

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sir my request number 4 is it 15% resistance?

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The 15 in "bonus2 bSubEle,Ele_Water,15;" is in %.

So that's 15%. Same for all of them.

x% Damage reduction against element
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thank you sir

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