Siege Posted March 22, 2012 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 53 Reputation: 0 Joined: 03/22/12 Last Seen: June 19, 2012 Share Posted March 22, 2012 How to disable perfect flee and critical? Quote Link to comment Share on other sites More sharing options...
Emistry Posted March 22, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: April 20 Share Posted March 22, 2012 https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/battle/battle.conf // Who can have perfect flee? (Note 3) enable_perfect_flee: 1 // Who can have critical attacks? (Note 3) // (Note that there are some skills that always do critical hit regardless of this) enable_critical: 1 1 Quote Link to comment Share on other sites More sharing options...
Siege Posted March 22, 2012 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 53 Reputation: 0 Joined: 03/22/12 Last Seen: June 19, 2012 Author Share Posted March 22, 2012 https://rathena.svn....tle/battle.conf // Who can have perfect flee? (Note 3) enable_perfect_flee: 1 // Who can have critical attacks? (Note 3) // (Note that there are some skills that always do critical hit regardless of this) enable_critical: 1 i did both 0 that is good right? Quote Link to comment Share on other sites More sharing options...
Emistry Posted March 22, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: April 20 Share Posted March 22, 2012 yes... // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) the number just used for the server to enable what / who can have those effect take place in game. 1 Quote Link to comment Share on other sites More sharing options...
Siege Posted March 22, 2012 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 53 Reputation: 0 Joined: 03/22/12 Last Seen: June 19, 2012 Author Share Posted March 22, 2012 yes... // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) the number just used for the server to enable what / who can have those effect take place in game. K den i did it good. Quote Link to comment Share on other sites More sharing options...
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How to disable perfect flee and critical?
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