Arcenciel Posted March 23, 2012 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 1315 Reputation: 372 Joined: 12/10/11 Last Seen: August 31, 2013 Share Posted March 23, 2012 Scripting and Commands should be in LUA format. I don't think anyone is willing to rework all scripts that we have. Doing this will invalidate A LOT of scripts that already exists out there. Link to comment Share on other sites More sharing options...
Fuyuko Posted March 23, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 17 Reputation: 0 Joined: 02/10/12 Last Seen: September 3, 2012 Share Posted March 23, 2012 The real reason most people haven't switched to rathena yet is more that its still an unfinished project most people wouldn't want to upgrade to something which is still missing important skills for main classes. Its true that not all the skills have renewal based forumla's either yet but people prefer if everything atleast did something before considering on using it to replace current svn's which everything is working atleast in a pre-renewal aspect. The lack of customization of the source has nothing at all to do with why or why not people are using it. If your attempting to make a server and you don't have the skills to script commands yourself then you should be able to either afford to hire someone to do it for you or learn how to do it. You shouldn't need to ask the developers to make a easier way which might take them away from fixing skills and mechanics which are vital to rathena. Besides if I had a really awesome idea for something that is custom I wouldn't want to share it with everyone anyhow because then you would see tons of servers who decide they like it and have no skill in adding the feature themself just use the easy system to make it. I think the more important goal is just to make the system up to standards with iro or kro renewal then if after all the cleanups and everything else is done someone wants to re-invent the wheel for rathena then it can be added but not before the svn is usable to the point of all skills working. Link to comment Share on other sites More sharing options...
sketchyphoenix Posted March 24, 2012 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 112 Reputation: 89 Joined: 11/12/11 Last Seen: Saturday at 07:02 PM Share Posted March 24, 2012 Well, to clarify a few things. rA isn't just 3rd jobs and skills. It's great and all that it's starting to support them, but there's more to the emulator than that, even if the code is transparent to most of the users. The plugin system needs work. No mistaking that. Debating over open/closed source isn't the objective of the thread. If people want to share their code, they can post a source mod. Otherwise, they can code a plugin. Also, @Epoque, If you want to take 10 minutes off my hands to code some functions to load shared objects, I won't object Link to comment Share on other sites More sharing options...
Euphy Posted September 1, 2013 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted September 1, 2013 We've covered our policy towards this in our rAthena Goals statement. Moving to "rejected". Link to comment Share on other sites More sharing options...
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