keoco Posted February 11, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 130 Reputation: 0 Joined: 01/24/12 Last Seen: April 11, 2012 Share Posted February 11, 2012 (edited) How do i duplicate items with an existing sprite ID, i just want to use the same sprite id and everything but with different effects and descriptions... Edited February 11, 2012 by keoco Quote Link to comment Share on other sites More sharing options...
Lighta Posted February 11, 2012 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 737 Reputation: 216 Joined: 11/29/11 Last Seen: December 20, 2020 Share Posted February 11, 2012 declare your new item on db/item.db2 then take a look at db/item_avail, this will give the new item the same sprite, desc etc.. then the assigned one. hope that what you're looking for. Otherwise you'll need to create the file for client, idnum2itemresnametable.txt, idnum2itemdesctable.txt, idnum2itemdisplaynametable.txt etc... Quote Link to comment Share on other sites More sharing options...
keoco Posted February 11, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 130 Reputation: 0 Joined: 01/24/12 Last Seen: April 11, 2012 Author Share Posted February 11, 2012 hey! i used the idnum2itemresnametable.txt, idnum2itemdesctable.txt, idnum2itemdisplaynametable.txt method, the item description and everything appears but in my inventory its invisible, and i get errors when i try and drag it =/, as you can see on the screenshot Quote Link to comment Share on other sites More sharing options...
Lighta Posted February 11, 2012 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 737 Reputation: 216 Joined: 11/29/11 Last Seen: December 20, 2020 Share Posted February 11, 2012 (edited) Hmm I'll look if I found my list of file to change for new item again, but check if you edit those one : (non identified item) num2itemdesctable.txt num2itemdisplaynametable.txt num2itemresnametable.txt Edited February 11, 2012 by Lighta Quote Link to comment Share on other sites More sharing options...
keoco Posted February 11, 2012 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 130 Reputation: 0 Joined: 01/24/12 Last Seen: April 11, 2012 Author Share Posted February 11, 2012 editted those aswell.. same problem Quote Link to comment Share on other sites More sharing options...
BuLaLaKaW Posted February 11, 2012 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 125 Reputation: 7 Joined: 11/19/11 Last Seen: August 20, 2021 Share Posted February 11, 2012 i do not think you did this already >> num2itemresnametable.txt that file will connect your item id and the sprite name itemid#sprite_name recheck this two: idnum2itemresnametable num2itemresnametable.txt make sure that when you search for your item, it will have the sprite name of the item you want to duplicate. Quote Link to comment Share on other sites More sharing options...
HollyEnix Posted February 12, 2012 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 9 Reputation: 4 Joined: 12/15/11 Last Seen: April 8, 2019 Share Posted February 12, 2012 (edited) remove it from avail if it's totally custom: add it in accname.lua (datalua filesdatainfo) else use the official spritename if it's a headgear, define viewid in accessoryid.lua make sure to have all num2item files correctly editted Edited February 12, 2012 by HollyEnix Quote Link to comment Share on other sites More sharing options...
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keoco
How do i duplicate items with an existing sprite ID, i just want to use the same sprite id and everything but with different effects and descriptions...
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