Nero Posted February 9, 2012 Posted February 9, 2012 please help me to make no delay for sonic blow only in injustice card but not in the Sinx skill is it possible? Quote
Petey Pablo Posted February 9, 2012 Posted February 9, 2012 (edited) try this go to src/map/skill.c find if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. change to if (skill == AS_SONICBLOW) remove this line or add comment here pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. then go to your db/skill_cast_db find //-- AS_SONICBLOW136,0,2000,2000,0,5000 change to //-- AS_SONICBLOW136,0,0,0,0,0 dont forget to recompile Edited February 9, 2012 by WillSuranol Quote
Nero Posted February 9, 2012 Author Posted February 9, 2012 · Hidden by Arcenciel, February 9, 2012 - Useless. Hidden by Arcenciel, February 9, 2012 - Useless. dafuq?
Emistry Posted February 9, 2012 Posted February 9, 2012 i dont think it is possible for you... perhap some way like "Duplicate" the skill into a new skills and then make it non-delay skill xD Quote
Question
Nero
please help me to make no delay for sonic blow only in injustice card but not in the Sinx skill
is it possible?
4 answers to this question
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