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No delay for sonic blow only in injustice card


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Posted (edited)

try this

go to

src/map/skill.c

find

if (skill == AS_SONICBLOW)

pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.

change to

if (skill == AS_SONICBLOW)

remove this line or add comment here pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.

then go to your db/skill_cast_db

find

//-- AS_SONICBLOW

136,0,2000,2000,0,5000

change to

//-- AS_SONICBLOW

136,0,0,0,0,0

dont forget to recompile

Edited by WillSuranol

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