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How to changebase?


sasuke

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I have some sprite that I want to use like akatsuki suit. But I want it to be wear by the player. Just like Tuxedo. I tried adding it like normal equipment but it just overlap at the job that I have. Kindly please help me.

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On 1/29/2012 at 5:53 PM, Rikimaru said:

You'll have to give us some more Information like :

1 : You added the Job as a Custom Job to your Server? If not then you won't be able to changebase to your Akatsuki class.

If you didn't add the Job to your server I'd suggest you to just replace the Akatsuki Sprite with


»êŸ_³²
 

and


»êŸ_¿©
 

 

in the data/sprite/Àΰ£Á·/¸öÅë/³²/ and data/sprite/Àΰ£Á·/¸öÅë/¿©/ folder . After that the Sprite of the Xmas Job is removed and you'll have your Custom Job Sprites.

Do it like this because no one knows yet how to fully add custom jobs to the Server

After that go to your item_db2 and make a new Item :

 


ITEMID,Akatsuki_Suit,Akatsuki Suit,5,10,,100,,1,,4,0xFFFFFFFF,7,2,16,,0,1,0,{ANYBONUS;},{ changebase 26; },{ changebase Class; }
 

 

the


changebase 26;
 

is changing your class sprite to the job 26 Sprite which is going to be your akatsuki sprite.

and the


changebase Class;
 

changes your class sprite back to the normal job,which the player is after he took off the armor

Greetings,

~Rikimaru

Sir do u have full guide on this because i will change star glad, taekwon & soul linker to a custom class?

I will change to star wars class just like in darkro.

Padawan, Jedi & Sith class

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You'll have to give us some more Information like :

1 : You added the Job as a Custom Job to your Server? If not then you won't be able to changebase to your Akatsuki class.

If you didn't add the Job to your server I'd suggest you to just replace the Akatsuki Sprite with

»êŸ_³²

and

»êŸ_¿©

in the data/sprite/Àΰ£Á·/¸öÅë/³²/ and data/sprite/Àΰ£Á·/¸öÅë/¿©/ folder . After that the Sprite of the Xmas Job is removed and you'll have your Custom Job Sprites.

Do it like this because no one knows yet how to fully add custom jobs to the Server

After that go to your item_db2 and make a new Item :

ITEMID,Akatsuki_Suit,Akatsuki Suit,5,10,,100,,1,,4,0xFFFFFFFF,7,2,16,,0,1,0,{ANYBONUS;},{ changebase 26; },{ changebase Class; }

the

changebase 26;

is changing your class sprite to the job 26 Sprite which is going to be your akatsuki sprite.

and the

changebase Class;

changes your class sprite back to the normal job,which the player is after he took off the armor

Greetings,

~Rikimaru

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Oh, sorry about that. I haven't add any custom job, I was planning to add it so that I can use the akatsuki sprite (like tuxedo), you can equip it and you can unequip it. I'm using renewal, I'm not adding any skills on the akatsuki, just plain suit like tuxedo.

I really appreciate the guide Rikimaru.

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Ahh Okay then just do what I said ,add the sprites to the data folder like I told you to do it and after that add the Custom Armor and you'll be ready /ok

No Problems!

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but it's not only akatsuki suit that i'll be using. I have atleast 10 custom sprite including akatsuki suit. What should I do now? add it like a normal job?

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