Amellia sizilia sembiring Posted January 21, 2012 Group: Members Topic Count: 40 Topics Per Day: 0.01 Content Count: 108 Reputation: 4 Joined: 01/04/12 Last Seen: August 30, 2016 Share Posted January 21, 2012 Hello Anyone know to make effect if equip 1 and equip 2 is equiped? like sandal combine with cotton make bonus effect ex. the effect bonus bMdef,20; thx Quote Link to comment Share on other sites More sharing options...
Keim Posted January 21, 2012 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 221 Reputation: 12 Joined: 12/18/11 Last Seen: July 13, 2015 Share Posted January 21, 2012 (edited) I don't know how to in equip1 and equip2, but for when one item is equiped.. In item_db or item_db2, at the end of every script will be three {}. If you want MDEF bonus when you equip the item, you place it in the second {}s, for example: {},{ bonus bMdef,20; },{} You can put the item bonus wherever you please inside those three {}s. The first pair is for the actual item bonus. The second is for when you equip the item, like it is here. And the third is for when you unequip the item. Hope this helps! Edited January 21, 2012 by Keim Quote Link to comment Share on other sites More sharing options...
Joseph Posted January 21, 2012 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 341 Reputation: 43 Joined: 01/10/12 Last Seen: June 29, 2020 Share Posted January 21, 2012 Replace "<equip1>" and "<equip2>" with the item id of the equipments. { if(isequipped(<equip1>,<equip2>)) { bonus bMdef,20; } },{},{} Quote Link to comment Share on other sites More sharing options...
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Amellia sizilia sembiring
Hello
Anyone know to make effect if equip 1 and equip 2 is equiped?
like sandal combine with cotton
make bonus effect
ex. the effect bonus bMdef,20;
thx
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