ScriptingPhailure Posted January 14, 2012 Posted January 14, 2012 Why?!?!?!?! Why would they do such a thing? I, for one enjoyed them, at least the first time I played. I remember if you failed the swordsman test more than 3 times the proctor calls you a loser under his breathe. That was hilarious. Quote
ScriptingPhailure Posted January 14, 2012 Author Posted January 14, 2012 I just set up my offline test sever on ragRe to see the new changes and this was one of them. Along withe floating rates which I'm also not a fan of. Quote
Wolfeh Posted January 14, 2012 Posted January 14, 2012 That is weird. I know iRO did, but I didn't know kRO did (unless e/rAthena is going off of iRO now?) But yeah, I preferred the quests as well, but would rather make my own. I didn't enjoy the official ones. Too boring. But the new system is even more boring. Quote
Deacon. Posted January 14, 2012 Posted January 14, 2012 I too think the original quests were too boring. Too easy. If anything it sounds like they are following suit with the custom servers out there. But there's a reason most servers have job changer npcs. People stopped bothering with the quests because there was just never enough prestige / difficulty involved. The more I think about it the more I feel like making my own, survival themed custom server some day. 1 Quote
Muad_Dib Posted January 14, 2012 Posted January 14, 2012 Renewal did remove the 1-1 job quests. Quote
ScriptingPhailure Posted January 14, 2012 Author Posted January 14, 2012 Those bastards, this game is becoming maple story. Quote
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