That raises 'x' the weight of the object, like a potion, or a equipment. The point is use it when the character makes a combo or a conditional.
Example.
if(countitem(720)>10)bonus bWeight,x;
If the user carry more than 10 Aquamarine, the item will raise his weight. (Kinda usable in PvP, WoE, o something else, when the user carry for example berry's or cards or whatever)
Question
Igniz
Quite simple like
bonus bWeight,x;
That raises 'x' the weight of the object, like a potion, or a equipment. The point is use it when the character makes a combo or a conditional.
Example.
if(countitem(720)>10)bonus bWeight,x;
If the user carry more than 10 Aquamarine, the item will raise his weight. (Kinda usable in PvP, WoE, o something else, when the user carry for example berry's or cards or whatever)
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