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help about custom mob


papol22

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how to use/apply the sprite to my custom mob?

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If you're using a Renewal Client, open data/lua files/datainfo/ and find npcidentity.lua and jobname.lua

Make new entries for each following the examples below:

npcidentity.lua

["JT_G_BANASPATY"] = 2157,

["JT_S_HORNET"] = 2158,

["JT_S_GIANT_HORNET"] = 2159,

["JT_S_LUCIOLA_VESPA"] = 2160,

["JT_I_HORN_SCARABA"] = 2161,

Make the number on the right the mob ID # in your database. Add in a unique name on the left "JT_MY_MOB_NAME" and use it in..

jobname.lua

[jobtbl.JT_G_BANASPATY] = "BANASPATY",

[jobtbl.JT_4_M_ALCHE_E] = "4_M_ALCHE_E",

[jobtbl.JT_S_HORNET] = "HORNET",

[jobtbl.JT_S_GIANT_HORNET] = "GIANT_HORNET",

[jobtbl.JT_S_LUCIOLA_VESPA] = "LUCIOLA_VESPA",

[jobtbl.JT_I_HORN_SCARABA] = "I_HORN_SCARABA",

On the right side is the name of the .spr file, left side is the same name used in the previous file.

Trial and error a bit, and if you're still stumped, post back, or likely someone will write a more in-depth guide than my own.

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thank you sir=) DONE

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