ragnazorg Posted November 18, 2011 Posted November 18, 2011 Hi I'm using this for my woe restriction for third jobs and trans - script resrtiction -1,{ OnPCLoadMapEvent: if (!agitcheck()) { end; } getmapxy .@map$,.@x,.@y,0; setarray .@castlemaps$[0],"arug_cas04","schg_cas02","schg_cas03"; I wonder since !agitcheck checks the running woe what about Battlegrounds? Quote
0 ragnazorg Posted November 18, 2011 Author Posted November 18, 2011 nvm. Close the topic please. Quote
0 GodLesZ Posted November 18, 2011 Posted November 18, 2011 nvm. Close the topic please. Maybe someone else is interested in this too? If you solved your problem, you should also say how. Basicly, there are 2 simple ways. #1 check for users on the battleground map, i.e. getmapusers("bat_b02"); // Flavius getmapusers("bat_a01"); // Tierra #2 after joining the battleground you receive a quest. Each Battleground has its own quest. So just check the quest i.e. set(.@questTime, checkQuest(2070, PLAYTIME)); // Value of .@questTime (taken from script_commands.txt) -1 = Quest not started (not in quest log) 0 = the time limit has not yet been reached 1 = the time limit has not been reached but the quest is marked as complete 2 = the time limit has been reached 1 Quote
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ragnazorg
Hi I'm using this for my woe restriction for third jobs and trans
I wonder since !agitcheck checks the running woe what about Battlegrounds?
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