1 zigk Posted 22 hours ago Posted 22 hours ago (edited) It's kind of like this. mapname,Y,X,Direction script NPCname NPClook,{ mes "[Donation Manager]"; mes "Welcome to the Donation Ticket Shop!"; mes "note : $1 = 1 Donation Ticket"; close3; swith(select("open the shop:Cancel")){ case 1: callshop "barters shop name"; end; case 2: end; } } Edited 21 hours ago by zigk Quote
0 Kaido Posted Tuesday at 01:13 PM Author Posted Tuesday at 01:13 PM 13 hours ago, Kakaroto said: Uses bartershop feature yea but u cant add text in barters Quote
0 Kaido Posted 9 hours ago Author Posted 9 hours ago 12 hours ago, zigk said: It's kind of like this. mapname,Y,X,Direction script NPCname NPClook,{ mes "[Donation Manager]"; mes "Welcome to the Donation Ticket Shop!"; mes "note : $1 = 1 Donation Ticket"; close3; swith(select("open the shop:Cancel")){ case 1: callshop "barters shop name"; end; case 2: end; } } prontera,190,130,7 script Guild Pack 100,{ mes "[Donation Manager]"; mes "Welcome to the Donation Ticket Shop!"; mes "note : $1 = 1 Donation Ticket"; callshop "Guild_Pack"; } Thanks man Quote
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Kaido
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