I'm currently working on a client version 2018-06-20 ( pre-renewal )
implementing the 4th job skill savage impact... was able to make the skill work and selectable on the skill window now the issue im having is the skill animation effect. upon doing research i can see that the effect files for the savage impact is located at texture/effect on my grf file.. is there a way to code this through skilleffectinfolist.lub so that my shc_savage_impact skill will display this effect?
Or if there is any alternative can you please tell me how will i be able to do it? currently im customizing a pre-renewal server and implement some specific 4th job skills. thank you
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kaitogashi418
I'm currently working on a client version 2018-06-20 ( pre-renewal )
implementing the 4th job skill savage impact... was able to make the skill work and selectable on the skill window now the issue im having is the skill animation effect. upon doing research i can see that the effect files for the savage impact is located at texture/effect on my grf file.. is there a way to code this through skilleffectinfolist.lub so that my shc_savage_impact skill will display this effect?
Or if there is any alternative can you please tell me how will i be able to do it? currently im customizing a pre-renewal server and implement some specific 4th job skills. thank you
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