Kater Posted August 22, 2024 Posted August 22, 2024 Friends, Where do I configure that the card kiel does not remove the delay from some skills, as I added delay to some skills, but if you equip 4 card kiel the delay disappears. But there are skills that I want to remove the delay with the kiel card. Quote
0 Poring King Posted August 22, 2024 Posted August 22, 2024 4 hours ago, Kater said: Friends, Where do I configure that the card kiel does not remove the delay from some skills, as I added delay to some skills, but if you equip 4 card kiel the delay disappears. But there are skills that I want to remove the delay with the kiel card. Card have a script . Locate it on your item_db.yml and create a custom function or script that will allow all the card skill and block a certain skill Quote
0 Playtester Posted August 22, 2024 Posted August 22, 2024 I didn't try it, but maybe the easiest solution would be to give those skills a cooldown. For example let's say you want "Scream/Dazzler" to be castable only every 4000ms, even if you have 4 Kiel Cards, you could add a 4000ms Cooldown like this: Id: 326 Name: DC_SCREAM Description: Dazzler MaxLevel: 5 Type: Misc TargetType: Self DamageFlags: NoDamage: true Splash: true Hit: Single HitCount: 1 SplashArea: -1 AfterCastActDelay: 4000 Cooldown: 4000 Duration1: 5000 Duration2: 5000 Kiel Card would then still reduce the after cast delay to 0ms, so it would allow the player to use other skills immediately, but the player could then still use Scream/Dazzler only once every 4 seconds. Quote
0 Kater Posted August 22, 2024 Author Posted August 22, 2024 5 hours ago, Playtester said: I didn't try it, but maybe the easiest solution would be to give those skills a cooldown. For example let's say you want "Scream/Dazzler" to be castable only every 4000ms, even if you have 4 Kiel Cards, you could add a 4000ms Cooldown like this: Id: 326 Name: DC_SCREAM Description: Dazzler MaxLevel: 5 Type: Misc TargetType: Self DamageFlags: NoDamage: true Splash: true Hit: Single HitCount: 1 SplashArea: -1 AfterCastActDelay: 4000 Cooldown: 4000 Duration1: 5000 Duration2: 5000 Kiel Card would then still reduce the after cast delay to 0ms, so it would allow the player to use other skills immediately, but the player could then still use Scream/Dazzler only once every 4 seconds. I understand, in relation to putting the delay in the skill in the AfterCastActDelay option, it already works, the problem is when you put kiel the delay is 0ms. I'm going to give an example of a skill, I would like the HT_POWER skill to have a delay, so today I did this to add the delay... AfterCastActDelay: 500 AfterCastWalkDelay: 500 - Id: 499 Name: HT_POWER Description: Beast Strafing MaxLevel: 1 Type: Weapon TargetType: Attack Flags: IsSpirit: false AlterRangeVulture: false Range: -9 Hit: Multi_Hit HitCount: 2 Element: Weapon AfterCastActDelay: 500 AfterCastWalkDelay: 500 Duration1: 100 Requires: SpCost: 12 Weapon: Bow: false But when you equip the card kiel the delay is 0 ms Quote
0 Playtester Posted August 29, 2024 Posted August 29, 2024 You didn't put cooldown in your example. Quote
Question
Kater
Friends,
Where do I configure that the card kiel does not remove the delay from some skills, as I added delay to some skills, but if you equip 4 card kiel the delay disappears.
But there are skills that I want to remove the delay with the kiel card.
4 answers to this question
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