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card kiel doesn't remove the delay


Kater

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Friends,

Where do I configure that the card kiel does not remove the delay from some skills, as I added delay to some skills, but if you equip 4 card kiel the delay disappears.
But there are skills that I want to remove the delay with the kiel card.

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4 hours ago, Kater said:

Friends,

Where do I configure that the card kiel does not remove the delay from some skills, as I added delay to some skills, but if you equip 4 card kiel the delay disappears.
But there are skills that I want to remove the delay with the kiel card.

Card have a script . Locate it on your item_db.yml and create a custom function or script that will allow all the card skill and block a certain skill

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I didn't try it, but maybe the easiest solution would be to give those skills a cooldown.

For example let's say you want "Scream/Dazzler" to be castable only every 4000ms, even if you have 4 Kiel Cards, you could add a 4000ms Cooldown like this:

Id: 326
    Name: DC_SCREAM
    Description: Dazzler
    MaxLevel: 5
    Type: Misc
    TargetType: Self
    DamageFlags:
      NoDamage: true
      Splash: true
    Hit: Single
    HitCount: 1
    SplashArea: -1
    AfterCastActDelay: 4000
    Cooldown: 4000
    Duration1: 5000
    Duration2: 5000

Kiel Card would then still reduce the after cast delay to 0ms, so it would allow the player to use other skills immediately, but the player could then still use Scream/Dazzler only once every 4 seconds.

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5 hours ago, Playtester said:

I didn't try it, but maybe the easiest solution would be to give those skills a cooldown.

For example let's say you want "Scream/Dazzler" to be castable only every 4000ms, even if you have 4 Kiel Cards, you could add a 4000ms Cooldown like this:

Id: 326
    Name: DC_SCREAM
    Description: Dazzler
    MaxLevel: 5
    Type: Misc
    TargetType: Self
    DamageFlags:
      NoDamage: true
      Splash: true
    Hit: Single
    HitCount: 1
    SplashArea: -1
    AfterCastActDelay: 4000
    Cooldown: 4000
    Duration1: 5000
    Duration2: 5000

Kiel Card would then still reduce the after cast delay to 0ms, so it would allow the player to use other skills immediately, but the player could then still use Scream/Dazzler only once every 4 seconds.

 

I understand, in relation to putting the delay in the skill in the AfterCastActDelay option, it already works, the problem is when you put kiel the delay is 0ms.
I'm going to give an example of a skill, I would like the HT_POWER skill to have a delay, so today I did this to add the delay... 

    AfterCastActDelay: 500
    AfterCastWalkDelay: 500

  - Id: 499
    Name: HT_POWER
    Description: Beast Strafing
    MaxLevel: 1
    Type: Weapon
    TargetType: Attack
    Flags:
      IsSpirit: false
      AlterRangeVulture: false
    Range: -9
    Hit: Multi_Hit
    HitCount: 2
    Element: Weapon
    AfterCastActDelay: 500
    AfterCastWalkDelay: 500
    Duration1: 100 
    Requires:
      SpCost: 12
      Weapon:
        Bow: false


But when you equip the card kiel the delay is 0 ms

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You didn't put cooldown in your example.

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