pajodex Posted July 28, 2024 Group: Members Topic Count: 79 Topics Per Day: 0.03 Content Count: 439 Reputation: 173 Joined: 12/12/17 Last Seen: Monday at 05:33 PM Share Posted July 28, 2024 (edited) As the title says, it will convert the server side name to client side name (or as you configure - I'm just using the mapnametable.txt as reference) Usage - ConvertMapName(<mapname>); mapname is the server side map name used in mapindex Practical usage of this function is just to fancy up the mapnames on script. For example on mvp or pvp announcers, instead of announcing 'prt_fild08', it will show as 'Prontera Field F8' as per the default listed in the Loader NPC. You can modify the Loader NPC as much as you want. It is best to add both the function and the loader npc on 'Global_function.txt' so it will always be loaded first. This script is only for those who are just very particular on fancy details, otherwise, don't use this function if you have no idea what I mean. Sample NPCs are attached in the script itself. -- oopps, I will reupload as a downloadable file instead of a topic. If any mods can remove this please. Sorry. convertmapname.txt Edited July 28, 2024 by pajodex 1 Quote Link to comment Share on other sites More sharing options...
Poring King Posted July 28, 2024 Group: Members Topic Count: 63 Topics Per Day: 0.02 Content Count: 1016 Reputation: 191 Joined: 11/27/14 Last Seen: February 15 Share Posted July 28, 2024 rAthena should apply this on master it will be more informative and very user friendly Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.