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Status points bonus for transcendent class transcendent_status_points: 2586


maciel

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// Maximum params/stats for each class. (str, agi, vit, int, dex, and luk)
// 'max_parameter' for novice, non-trans, non-baby, and non-3rd classes
// 'max_trans_parameter' for trans classes (non-3rd trans classes)
// 'max_third_parameter' for 3rd classes (regular/non-trans) except baby 3rd clasess
// 'max_third_trans_parameter' for 3rd trans classes
// 'max_baby_parameter' for baby classes except baby 3rd classes
// 'max_baby_third_parameter' for baby 3rd classes only
// 'max_extended_parameter' for extended 2nd class (Kagerou/Oboro and Rebellion)
// For mor specific/advanced option, see 'db/[pre-]re/job_params_db.txt'
max_parameter: 250
max_trans_parameter: 250
max_third_parameter: 250
max_third_trans_parameter: 250
max_baby_parameter: 250
max_baby_third_parameter: 250
max_extended_parameter: 250
max_summoner_parameter: 250
max_fourth_parameter: 250

// Status points bonus for transcendent class
transcendent_status_points: 2586

 

Boa tarde pessoal, espero ter abrido o topico no lugar certo, bom estou usando emulador atual, configurei a linha acima da forma que quero a quantidade de pontos para as transcendet e funcionou perfeitamente , mas

Quandou vou verificar a quantidade de pontos das classes Taekwons Ninjas Justiceiros Mestres Taekwons Espiritualistas Superaprendizes as mesma fica com menos pontos para distribuir nos status gostaria que essas classes tivesse a mesma quantidade de pontos das classes transcendent.  

// Status points bonus for transcendent class
transcendent_status_points: 2586

image.thumb.png.b333ccfc32026a6c84629ca67d70ac3b.png

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21 minutes ago, maciel said:

// Maximum params/stats for each class. (str, agi, vit, int, dex, and luk)
// 'max_parameter' for novice, non-trans, non-baby, and non-3rd classes
// 'max_trans_parameter' for trans classes (non-3rd trans classes)
// 'max_third_parameter' for 3rd classes (regular/non-trans) except baby 3rd clasess
// 'max_third_trans_parameter' for 3rd trans classes
// 'max_baby_parameter' for baby classes except baby 3rd classes
// 'max_baby_third_parameter' for baby 3rd classes only
// 'max_extended_parameter' for extended 2nd class (Kagerou/Oboro and Rebellion)
// For mor specific/advanced option, see 'db/[pre-]re/job_params_db.txt'
max_parameter: 250
max_trans_parameter: 250
max_third_parameter: 250
max_third_trans_parameter: 250
max_baby_parameter: 250
max_baby_third_parameter: 250
max_extended_parameter: 250
max_summoner_parameter: 250
max_fourth_parameter: 250

// Status points bonus for transcendent class
transcendent_status_points: 2586

 

Good afternoon everyone, I hope I opened the topic in the right place, well I'm using the current emulator, I configured the line above the way I want the number of points for the transcendet and it worked perfectly, but

When I check the number of points for the  Taekwons  Ninjas  Punishers  Masters Taekwons  Spiritualists  Superapprentices classes  , they have fewer points to distribute in the statuses. I would like these classes to have the same number of points as the transcendent classes.  

// Status points bonus for transcendent class
transcendent_status_points: 2586

image.thumb.png.b333ccfc32026a6c84629ca67d70ac3b.png

They are not trans so they didnt get the bonus. Or maybe set the bonus to 0, and recreate the status point as much as you wish using statpoint generator that I created here : 

So then all the jobs are having the same statpoints as long as they have the same levels. 

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13 minutes ago, Chaos92 said:

Eles não são trans, então não receberam o bônus. Ou talvez defina o bônus como 0 e recrie o ponto de status tanto quanto desejar usando o gerador de statpoint que criei aqui: 

Então todos os trabalhos terão os mesmos pontos de status, desde que tenham os mesmos níveis. 

Desculpa minha falta de entendimento, mas eu não entendi, resumidamente queria apenas que essas classes (  Taekwons  Ninjas  Justiceiros  Mestres Taekwons  Espiritualistas  Superaprende ) tivessem a mesma quantidade de "Bônus de pontos de status para classe transcendente"   

 

Pelo oque eu observei o emulador novo, só está dando a opção de configurar  isso

// Bônus de pontos de status para classe transcendente
transcendent_status_points: 2586

caso eu queira modificar para essas classes acima Taekwons  Ninjas  Justiceiros  Mestres Taekwons  Espiritualistas  Superaprende para que tenha a mesma quantidade de pontos para distribuir nos status  que as trnascendentes, oque tenho que fazer,

quais tabelas tenho que modificar e como.

image.png.4bf0b7f91fa22c58e96e245890fd2995.png

Pelo oque entendi qual a função da tabela startpoint ?  caso eu deixe zero a opção que você citou acima e configurar essa igualara todos pontos de distribuir nós status ? desculpe o icomodo 

 

 


 

 

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4 minutes ago, maciel said:

Sorry for my lack of understanding, but I didn't understand, in short I just wanted these classes (  Taekwons Ninjas Punishers Masters Taekwons Spiritualists Superaprende  ) to have the same amount of " Status point bonus for transcendent class"              

 

From what I observed, the new emulator only gives the option to configure this

// Status point bonus for transcendent
class transcendent_status_points: 2586

If I want to modify these classes above  Taekwons  Ninjas Punishers Masters Taekwons Spiritualists Superaprende  so that I have the same amount of points to distribute in the statuses as the transcendent ones, what do I have to do,          

which tables do I have to modify and how.

image.png.4bf0b7f91fa22c58e96e245890fd2995.png

From what I understand, what is the function of the startpoint table? If I leave the option you mentioned above zero and configure this, it will equalize all points for distributing status nodes? sorry for the inconvenience 

 

 


 

 

i understand. what if we didnt give trans bonus = 0 ? so all classes will have the same amount of it, am I right ?

Just set the points for the max level correctly, and all jobs will have the same points since all have the same max level.

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Entã oque estou 

18 minutes ago, Chaos92 said:

eu entendo. e se não dermos bônus trans = 0? então todas as aulas terão a mesma quantidade, certo?

Basta definir os pontos para o nível máximo corretamente e todos os trabalhos terão os mesmos pontos, pois todos têm o mesmo nível máximo.

Única forma que eu estou pensando, e que essas classes acima vou colocar equipes  = Custom que darão bônus status para ficar igualado os status.

Se alguém souber como contorna isso para as classes que eu citei acima favor comentar aqui.

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Resolvido, bom vou deixar como resolvi, essa opção a baixo deixei = 0

 

// Bônus de pontos de status para classe transcendente
transcendent_status_points: 52 <<< pdrão e esse 52 você muda para 0

Procure o arquivo:  statpoint.yml dentro da pasta DB, se for renewal vá em renewal, se for prê-renewal procure dentro de prê-renewal esse arquivo e responsavel por distribuild a quantidade de pontos por status de todas as classes

cada LV você ganha uma quantidade de pontos para distribuir nos seus status, dependendo da quantidade de leveis do seu servidor, você pode divir para que o player a cada lv upado ganhe uma quantidade x de pontos até lv maximo do seu servidor.

Obrigado deu um norte, e fui quebra a cabeça e deu certo, pode fechar o topico.

image.png.420afc3ef4ba3168ab2d199f2f09dc95.png

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33 minutes ago, maciel said:

Solved, well I'll leave it as I solved it, I left this option below = 0

 

// Status point bonus for  transcendent
class transcendent_status_points: 52 <<< standard and this 52 changes to 0

Look for the file: statpoint.yml inside the DB folder, if it is renewal go to renewal, if it is pre-renewal look inside pre-renewal this file is responsible for distributing the amount of points per status of all classes

With each LV you gain a number of points to distribute to your statuses, depending on the number of levels on your server, you can divide it so that the player with each level up gains an x amount of points up to the maximum level of your server.

Thank you, it gave some guidance, and I racked my brain and it worked, you can close the topic.

image.png.420afc3ef4ba3168ab2d199f2f09dc95.png

I already told you to change it to 0, and then just set what max points, so all jobs will have the same points as long as their max base level is same.

Thats why I give the statpoint generator, so you can set any max points you want.

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28 minutos atrás, Chaos92 disse:

Eu já disse para você mudar para 0 e depois definir quais pontos máximos, para que todos os trabalhos tenham os mesmos pontos, desde que seu nível base máximo seja o mesmo.

É por isso que forneço o gerador de statpoint, para que você possa definir os pontos máximos que desejar.

Pser, tentei usar, mas pede umas opções que eu não entendi, referente ao starpoint ,  desde já ficou agradecido pela ajuda e caso você possa deixar como configurar seu gerador referente a esse problema acima fico agradecido mais ainda, muito obrigado mesmo.

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1 hour ago, maciel said:

Pser, I tried to use it, but it asks for some options that I didn't understand, regarding starpoint, thank you in advance for the help and if you can tell me how to configure your generator regarding this problem above, I'd be even more grateful, thank you very much.

image.thumb.png.e773382b59296f05b7b527ade7b08eb5.png

Max level is the max base level of character. so it will generate statpoint until that level.

Max status point is the total status points when it reached the max level that you set.

Traitpoints is for 4th job. choose no if you didnt have 4th job and didnt need it.

 

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