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Chance appearance from 4th job to 3rd job


Unknow

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I'm creating items to change the appearance of job when equipped.
But I'm having a problem when trying to set the appearance of a 3rd, because it always ends up with the appearance of a 4th.
 

Script: |
      changebase roclass(eaclass()|EAJL_THIRD); // this set 4th appearance 
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I haven't tested this, but you could just remove the 4th job flag (instead of adding the 3rd job flag):

changebase roclass(eaclass()&~EAJL_FOURTH);

Though I'm sure you'll run into issues somewhere.

You could also just use the class costumes, though it's definitely more annoying to setup.

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22 minutes ago, Unknow said:

I'm creating items to change the appearance of job when equipped.
But I'm having a problem when trying to set the appearance of a 3rd, because it always ends up with the appearance of a 4th.
 

Script: |
      changebase roclass(eaclass()|EAJL_THIRD); // this set 4th appearance 

Use EquipScript and UnEquipScript :

https://github.com/rathena/rathena/blob/master/doc/item_db.txt#L287-L293

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6 minutes ago, mrfizi said:

Sorry, maybe I wasn't clear, my English is terrible. 
The script works, my problem is in being able to transform any character with 3rd appearance.
When I apply this script, it transforms into the appearance of the 4th and not the 3rd as I would like

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The simplest method is to use body style and rename every third job sprite name to a fourth job sprite name.

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