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// Skill Damage Adjustment Database
//
// Structure of Database:
// SkillName,Caster,Map,Damage against Players{,Damage against Mobs{,Damage against Bosses{,Damage against Other}}}
//
// Caster: The groups for which the adjustment takes effect. (bitmask)
//         1 = Player
//         2 = Monster
//         4 = Pet
//         8 = Homunculus
//        16 = Mercenary
//        32 = Elemental
//
// Map:
//         1    - Normal (the maps that aren't classified as these maps below)
//         2    - PVP
//         4    - GVG
//         8    - Battlegrounds
//         16   - 'skill_damage' mapflag
// Restricted zones - they're configured by 'restricted <number>' mapflag
//         32   - Zone 1
//         64   - Zone 2
//         128  - Zone 3
//         256  - Zone 4
//         512  - Zone 5
//         1024 - Zone 6
//         2048 - Zone 7
//
// Notes:
//      Damage is a percentage between -100 and 100000.
//      Negative values decrease damage and positive values increase it (0 = no change).
//
// Examples:
// MC_MAMMONITE,1,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
// MO_EXTREMITYFIST,1,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
// AB_ADORAMUS,1,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.
MO_EXTREMITYFIST,2,1,-100

Good morning guys!!!
I wish someone could explain to me how this works.
I usually change the damage of skills in src, here I tried every way, but I never managed to make it work.
I wanted to increase Magic Crash's damage here and reduce Asura by 100% on MVP's.
I've tried it several times and I don't know if it's really working.

MO_EXTREMITYFIST,2,1,-100

If anyone can give me a more concrete explanation...
thank you very much.

Edited by Yukaiii

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Posted (edited)
2 hours ago, Yukaiii said:

Good morning guys!!!
I wish someone could explain to me how this works.
I usually change the damage of skills in src, here I tried every way, but I never managed to make it work.
I wanted to increase Magic Crash's damage here and reduce Asura by 100% on MVP's.
I've tried it several times and I don't know if it's really working.

MO_EXTREMITYFIST,2,1,-100

If anyone can give me a more concrete explanation...
thank you very much.

Hello, as the example

 

// Examples:
// MC_MAMMONITE,BL_PC,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
// MO_EXTREMITYFIST,BL_PC,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
// AB_ADORAMUS,BL_PC,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.

 

https://github.com/rathena/rathena/blob/master/db/skill_damage_db.txt

 

see the adoramus lines, that might help a lot.

Edited by Chaos92
additional info
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