iamdevkazey Posted February 20, 2024 Group: Members Topic Count: 13 Topics Per Day: 0.01 Content Count: 21 Reputation: 0 Joined: 10/17/22 Last Seen: March 2, 2024 Share Posted February 20, 2024 ((BaseLV+LUK+DEX)/(13-3*SkillLV))% original to ((BaseLV/3+LUK+DEX)/(13-3*SkillLV))% change Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted February 20, 2024 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: Monday at 10:43 AM Share Posted February 20, 2024 located in battle.cpp uint16 anger_level; if (sd != nullptr && anger_id < MAX_PC_FEELHATE && (anger_level = pc_checkskill(sd, sg_info[anger_id].anger_id))) { - int skillratio = sd->status.base_level + sstatus->dex + sstatus->luk; + int skillratio = (sd->status.base_level/3) + sstatus->dex + sstatus->luk; if (anger_id == 2) Quote Link to comment Share on other sites More sharing options...
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iamdevkazey
((BaseLV+LUK+DEX)/(13-3*SkillLV))% original
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((BaseLV/3+LUK+DEX)/(13-3*SkillLV))% change
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