iamdevkazey Posted February 20, 2024 Posted February 20, 2024 ((BaseLV+LUK+DEX)/(13-3*SkillLV))% original to ((BaseLV/3+LUK+DEX)/(13-3*SkillLV))% change Quote
0 Haruka Mayumi Posted February 20, 2024 Posted February 20, 2024 located in battle.cpp uint16 anger_level; if (sd != nullptr && anger_id < MAX_PC_FEELHATE && (anger_level = pc_checkskill(sd, sg_info[anger_id].anger_id))) { - int skillratio = sd->status.base_level + sstatus->dex + sstatus->luk; + int skillratio = (sd->status.base_level/3) + sstatus->dex + sstatus->luk; if (anger_id == 2) Quote
Question
iamdevkazey
((BaseLV+LUK+DEX)/(13-3*SkillLV))% original
to
((BaseLV/3+LUK+DEX)/(13-3*SkillLV))% change
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.