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Getting more information of how the client is developed


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Posted

Of course we find a lot about packets, extensions, like get, raw or other Ragnarok files. And now the client is on the way. I want to start a topic who everyone can write somethings how the client can be more understandable to create tools or else. Maybe reinforcement engineering. All ur input can help. So write down everything u know about.

 

Maybe with which Compiler does die client was compiled?

Which obsfunction technique the used?

 

I'll try to use every information to built new add-ons and maybe we can get a similar optimized client with reverse engineering. Of course everything for free and open source!

 

So what's ur input. Let us keep this as community forward to bring a new client on live with all function and new features!

 

Rynbef~

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Posted

Later I'll try Exeinfo PE maybe I can get more informations.

And yes I know it's not that easy. Therefore I decided to use an older executable and later add all feature if Renewal by my self with a switch or so. If we make it reversed.

 

Rynbef~

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