Can someone show me an example of script, that which when player carry an item let say a dagger in his inventory ( Not Equipped ) and when ever the player kill any monster in any map, player will get a specific item with 100% success like a meat ? all the player need to do is just carry that dagger around in his inventory
need 2 items drop, eg = meat and bone
i found this script created by @sader1992 : LINK but it does not have item requirement
Script :
Spoiler
- script monsterdrop -1,{OnNPCKillEvent:if(rand(100)<=9){//9%
getitem(502,1);//item id is the 502}
end;}
Question
Dolphin86
Can someone show me an example of script, that which when player carry an item let say a dagger in his inventory ( Not Equipped ) and when ever the player kill any monster in any map, player will get a specific item with 100% success like a meat ? all the player need to do is just carry that dagger around in his inventory
need 2 items drop, eg = meat and bone
i found this script created by @sader1992 : LINK but it does not have item requirement
Script :
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