Jump to content
  • 0

pc_setstand with idle animation?


namerpus18

Question


  • Group:  Members
  • Topic Count:  40
  • Topics Per Day:  0.08
  • Content Count:  102
  • Reputation:   4
  • Joined:  11/15/22
  • Last Seen:  

Hello everyone,

 

I am currently squishing my brain out to analyze source codes relate to pc_setstand so that I can assign animation for it.

I want to set IDLE animation so that every time a character is in this state(pc_setstand) it will do IDLE animation, not just a static sprite.

I hope it's possible. Or even only after a character stops walking state.

Thank you so much,

 

 

Edited by namerpus18
Link to comment
Share on other sites

1 answer to this question

Recommended Posts

  • 0

  • Group:  Forum Moderator
  • Topic Count:  44
  • Topics Per Day:  0.01
  • Content Count:  896
  • Reputation:   118
  • Joined:  05/23/12
  • Last Seen:  

U need the Idle Animation on every .act file for every class.

 

Rynbef~

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...